Enhanced Habitats (2.2)
⚪ Last updated 2019Preview
📋 About This Mod
This mod is 2.2 only due to being mostly rolled into 2.3 vanilla This allows the construction of a "mining habitat" around stars with energy deposits, or planets or asteroids with mineral deposits once you have the Voidborn ascension perk (so they unlock at the same time as regular habitats). The mining habitat will have a near solar collection district or an surface mining district instead of a cultural district, allowing you to extract more raw materials from your celestial body. The maximum number of solar / mining districts a habitat can support is equal to the size of the deposit on the original body (and capped at 5 e.g. almost all your habitat given over to mining), so asteroids that only have a size 1 mineral deposit are not good candidates. Solar and asteroid habitats will gain a +25% boost to energy/mineral collection as it is much easier to harvest solar energy from next to the star or mine minerals that are floating around in nearby asteroids. Mining habitats around planets are not as good, as they have to bring the minerals up from the planets gravity well so take a 15% penalty to mineral production. Gestalt empires gain mining districts in addition to their regular districts, and keep reactor districts around stars, but still gain the bonus. Mining habitats can build the mineral purification centre building. Requirements Utopia DLC Hab's not buildable? Have the option to build a mining hab but nothing happens when you press it? or right click on a star with energy or asteroid with mineral it does not give an option to build? The most likely reason is that your target is not a valid build target for some reason, but if no megastructure is a valid build target, there is a bug in 2.2.x that the game does not show any of the build megastructures dialogues that tell you exactly why you can't build them. This is very annoying and forces you to guess, I have reported a bug but we have to wait until PDX fixes it. They haven't yet and its now 2.2.6, I reported
This mod is 2. 2 only due to being mostly rolled into 2. 3 vanilla This allows the construction of a "mining habitat" around stars with energy deposits, or planets or asteroids with mineral deposits once you have the Voidborn ascension perk (so they unlock at the same time as regular habitats). The mining habitat will have a near solar collection district or an surface mining district instead of a cultural district, allowing you to extract more raw materials from your celestial body. The maximum number of solar / mining districts a habitat can support is equal to the size of the deposit on the original body (and capped at 5 e.g. almost all your habitat given over to mining), so asteroids that only have a size 1 mineral deposit are not good candidates. Solar and asteroid habitats will gain a +25% boost to energy/mineral collection as it is much easier to harvest solar energy from next to the star or mine minerals that are floating around in nearby asteroids. Mining habitats around planets are not as good, as they have to bring the minerals up from the planets gravity well so take a 15% penalty to mineral production. Gestalt empires gain mining districts in addition to their regular districts, and keep reactor districts around stars, but still gain the bonus. Mining habitats can build the mineral purification centre building. Requirements Utopia DLC Hab's not buildable? Have the option to build a mining hab but nothing happens when you press it? or right click on a star with energy or asteroid with mineral it does not give an option to build? The most likely reason is that your target is not a valid build target for some reason, but if no megastructure is a valid build target, there is a bug in 2. 2.x that the game does not show any of the build megastructures dialogues that tell you exactly why you can't build them. This is very annoying and forces you to guess, I have reported a bug but we have to wait until PDX fixes it. They haven't yet and its now 2. 2. 6, I reported
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561197967202441
- Version
- N/A
- Downloads
- 457
- Endorsements
- 0
- Category
- Economy, Gameplay, Megastructures
- Created
- 1/3/2019
- Updated
- 3/29/2019
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