Otter Editor

⭐ — (0 endorsements) 📥 7,038 downloads 📅 12/20/2018
⚪ Last updated 2024

By 76561198006356084 · Galaxy Generation, Gameplay, Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/28/2024 📅 Created: 12/20/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

AS 3.1 MESS UP THIS MOD, YOU NOW HAVE TO USE CLAM.1 TO PICK A PLANET THEN CLICK OUT AND USE CLAM.12. THIS WILL BE THE CASE UNTIL I FIGURE OUT AN ACTUAL FIX. GOD HAVE MERCY ON YOUR SOULS. Now you can edit the universe just like otters This mod is a menu editor that you can change the game-play values of nearly every planetary body in the game. You can now edit leaders too --- To Use --- There are two ways to bring up the menu. 1. If you are inside your country's territory, you can use the Otter Editor decision on any planet/star. (event clam.2-hides, clam.3-unhides) 2. Alternatively, you can do it by selecting the planet/star from System View and typing into the console(`): event clam.1 If the menu isn't opening, make sure you have specifically selected a planet/star from System View and are currently controlling your starting country. 3. The DMM Add-on can access the leader functions. https://steamcommunity.com/sharedfiles/filedetails/?id=2460698354 --- Functions --- • Built-in Observer mode which allows you to edit the galaxy right from the game's start. • Creating and removing hyper-lanes between systems. • Creating wormhole pairs between systems. • Generating Special Systems in the galaxy. • Generating Ruined Megastructure systems in the galaxy. • Creating Abandoned Gateways and L-gates in systems. (Note: You have to find L-Gate in unexplored system to start L-Cluster quest) • Changing planet class and size of planets and moons. This also re-rolls all resources and tile-blockers, making sure the flavour of the chosen class is not violated. Now in 2.2, the mod allows up to 100 but the planets looks absurd. • Change stars. • Add/remove Planet Features. •Add Population and Pre-Sapients to worlds. • Adding/removing planet modifiers. • Setting strategic resources to uninhabitable planets and asteroids following the game's rules where they can actually show up. • Changing the deposits of non-colonized planets and asteroids. • Spawning Pre-Sapient Species, early or late

AS 3. 1 MESS UP THIS MOD, YOU NOW HAVE TO USE CLAM. 1 TO PICK A PLANET THEN CLICK OUT AND USE CLAM. 12. THIS WILL BE THE CASE UNTIL I FIGURE OUT AN ACTUAL FIX. GOD HAVE MERCY ON YOUR SOULS. Now you can edit the universe just like otters This mod is a menu editor that you can change the game-play values of nearly every planetary body in the game. You can now edit leaders too --- To Use --- There are two ways to bring up the menu. 1. If you are inside your country's territory, you can use the Otter Editor decision on any planet/star. (event clam. 2-hides, clam. 3-unhides) 2. Alternatively, you can do it by selecting the planet/star from System View and typing into the console(`): event clam. 1 If the menu isn't opening, make sure you have specifically selected a planet/star from System View and are currently controlling your starting country. 3. The DMM Add-on can access the leader functions. https://steamcommunity.com/sharedfiles/filedetails/?id=2460698354 --- Functions --- • Built-in Observer mode which allows you to edit the galaxy right from the game's start. • Creating and removing hyper-lanes between systems. • Creating wormhole pairs between systems. • Generating Special Systems in the galaxy. • Generating Ruined Megastructure systems in the galaxy. • Creating Abandoned Gateways and L-gates in systems. (Note: You have to find L-Gate in unexplored system to start L-Cluster quest) • Changing planet class and size of planets and moons. This also re-rolls all resources and tile-blockers, making sure the flavour of the chosen class is not violated. Now in 2. 2, the mod allows up to 100 but the planets looks absurd. • Change stars. • Add/remove Planet Features. •Add Population and Pre-Sapients to worlds. • Adding/removing planet modifiers. • Setting strategic resources to uninhabitable planets and asteroids following the game's rules where they can actually show up. • Changing the deposits of non-colonized planets and asteroids. • Spawning Pre-Sapient Species, early or late

📊 Mod Details

Game
Stellaris Mods
Author
76561198006356084
Version
N/A
Downloads
7,038
Endorsements
0
Category
Galaxy Generation, Gameplay, Utilities
Created
12/20/2018
Updated
2/28/2024

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