Synthetic Evolution Fixed

⭐ — (0 endorsements) 📥 788 downloads 📅 12/19/2018
⚪ Last updated 2020

By 76561198297959599 · Balance, Fixes

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/31/2020 📅 Created: 12/19/2018

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #12 of 13 Balance, Fixes mods in this game by downloads

📋 About This Mod

Since v2.2 update synthetic evolution is busted again, it need to be fixed. Features Tweaks Expansion tradition "A New Life" will have "pop assembly speed +10%" for synthetic empires rather than "pop growth speed +10%". Harmony tradition adoption effect will have "robot pop upkeep -10%" for synthetic empires rather than "organic pop food upkeep -10%". Harmony tradition "Mind and Body" will have "malfunction chance -50%" for synthetic empires rather than "leader life span +20". Adaptability tradition "Dietary Enrichment" will have "building refund +15%" for synthetic empires rather than "monthly food +10%". Adaptability tradition "Environmental Diversification" will have "trade value +10%" for synthetic empires rather than "habitability +10%". Synthetic evoluted empires have their base food production replaced by energy and minerals. Synthetic evoluted empires can take machine empire exclusive ascension perk "Machine Worlds". (Synthetic Dawn required) Bug Fixes Synthetic evolution prevents you from assembling regular robots. You can only assemble your primary species. Synthetic evolution no longer cause your pops to ignore the Ruler class jobs. After a synthetic evolution, the following pops will automatically convert into your primary species. However, if you keep multiple templates of your primary species, actually there isn't a way to specify which template should the pop convert into. regular robots machine units cybernetic species organic kins that were the same species as you before your synthetic evolution For machine intelligence, regular robots and alien machine units will also automatically convert into your primary species. Compatibility The following vanilla items were overwritten. Any mod mess with them will be incompatible. - Ascension Perks: ap_machine_worlds - Game Rule: can_species_be_assembled - Policies: artificial_intelligence_policy, robot_pop_policy - Scripted Triggers: is_synthetic_empire - Static Modifiers: planet_robot_assemb

Since v2. 2 update synthetic evolution is busted again, it need to be fixed. Features Tweaks Expansion tradition "A New Life" will have "pop assembly speed +10%" for synthetic empires rather than "pop growth speed +10%". Harmony tradition adoption effect will have "robot pop upkeep -10%" for synthetic empires rather than "organic pop food upkeep -10%". Harmony tradition "Mind and Body" will have "malfunction chance -50%" for synthetic empires rather than "leader life span +20". Adaptability tradition "Dietary Enrichment" will have "building refund +15%" for synthetic empires rather than "monthly food +10%". Adaptability tradition "Environmental Diversification" will have "trade value +10%" for synthetic empires rather than "habitability +10%". Synthetic evoluted empires have their base food production replaced by energy and minerals. Synthetic evoluted empires can take machine empire exclusive ascension perk "Machine Worlds". (Synthetic Dawn required) Bug Fixes Synthetic evolution prevents you from assembling regular robots. You can only assemble your primary species. Synthetic evolution no longer cause your pops to ignore the Ruler class jobs. After a synthetic evolution, the following pops will automatically convert into your primary species. However, if you keep multiple templates of your primary species, actually there isn't a way to specify which template should the pop convert into. regular robots machine units cybernetic species organic kins that were the same species as you before your synthetic evolution For machine intelligence, regular robots and alien machine units will also automatically convert into your primary species. Compatibility The following vanilla items were overwritten. Any mod mess with them will be incompatible. - Ascension Perks: ap_machine_worlds - Game Rule: can_species_be_assembled - Policies: artificial_intelligence_policy, robot_pop_policy - Scripted Triggers: is_synthetic_empire - Static Modifiers: planet_robot_assemb

📊 Mod Details

Game
Stellaris Mods
Author
76561198297959599
Version
N/A
Downloads
788
Endorsements
0
Category
Balance, Fixes
Created
12/19/2018
Updated
5/31/2020

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