RIGaming: Species Diversity 2.2+

⭐ — (0 endorsements) 📥 709 downloads 📅 12/12/2018
⚪ Last updated 2019

By 76561198021659196 · Gameplay, Graphics, Military, Overhaul, Spaceships, Species, Total Conversion, ReImaginedGaming, Imbalance???, Diversity

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 4/26/2019 📅 Created: 12/12/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

UPDATED 2.3+ https://steamcommunity.com/sharedfiles/filedetails/?id=1850258992 (OUTDATED FROM 2.2) Hello, welcome to Re Imagined Gaming Species Diversity. Question Time: Have you ever felt that the graphics of your ship should denote some physical difference? Have you ever dreamed of Arthropods fighting Avians, but both have clearly taken different technology paths? WELL! Now you can. Features of the mod. - Species Diversity takes the choice of Graphical Factions, ie the visual style of your ships, and changes them from a meaningless visual choice, into a gameplay altering choice. In RIG, every ship in the game has their own unique paths based on their graphical faction. ----- See above pictures. - Visuals are just as important as gameplay bonuses. All ships have unique locators for new weapons. Meaning that ship sections don't just add weapons on top of other weapons. ----- See above pictures. The ultimate purpose of this mod is to improve the already extensive, meaningful decisions that one needs to make when playing Stellaris. I have an Excel sheet which explains everything, which is distributed via the photos above. in future updates, i will be adding more factions. Starting with the AI shipset. RIGSD is standalone, and should work well on its own. However you will notice how role bonuses intergrate with additional content outside of the mod. A companion mod is needed for the full RIG gameplay. RIG Weapon Diversity. RIGWD reworks the entire weapon list adding a ton of new play styles. I strongly urge you to download and play with this. https://steamcommunity.com/sharedfiles/filedetails/?id=1589073910 ---------------------------------- Incompatible mod 'types'. Mods such as NSC, which modify the same flies as my own are incompatible with RIG. This goes for mods which attempt to fundamentally rewrite how vanilla ship classes or types work within the game. Mods such as these will always conflict with RIG, unless i write a specific patch mod for them. Patch mods suc

UPDATED 2. 3+ https://steamcommunity.com/sharedfiles/filedetails/?id=1850258992 (OUTDATED FROM 2. 2) Hello, welcome to Re Imagined Gaming Species Diversity. Question Time: Have you ever felt that the graphics of your ship should denote some physical difference? Have you ever dreamed of Arthropods fighting Avians, but both have clearly taken different technology paths? WELL! Now you can. Features of the mod. - Species Diversity takes the choice of Graphical Factions, ie the visual style of your ships, and changes them from a meaningless visual choice, into a gameplay altering choice. In RIG, every ship in the game has their own unique paths based on their graphical faction. ----- See above pictures. - Visuals are just as important as gameplay bonuses. All ships have unique locators for new weapons. Meaning that ship sections don't just add weapons on top of other weapons. ----- See above pictures. The ultimate purpose of this mod is to improve the already extensive, meaningful decisions that one needs to make when playing Stellaris. I have an Excel sheet which explains everything, which is distributed via the photos above. in future updates, i will be adding more factions. Starting with the AI shipset. RIGSD is standalone, and should work well on its own. However you will notice how role bonuses intergrate with additional content outside of the mod. A companion mod is needed for the full RIG gameplay. RIG Weapon Diversity. RIGWD reworks the entire weapon list adding a ton of new play styles. I strongly urge you to download and play with this. https://steamcommunity.com/sharedfiles/filedetails/?id=1589073910 ---------------------------------- Incompatible mod 'types'. Mods such as NSC, which modify the same flies as my own are incompatible with RIG. This goes for mods which attempt to fundamentally rewrite how vanilla ship classes or types work within the game. Mods such as these will always conflict with RIG, unless i write a specific patch mod for them. Patch mods suc

📊 Mod Details

Game
Stellaris Mods
Author
76561198021659196
Version
N/A
Downloads
709
Endorsements
0
Category
Gameplay, Graphics, Military, Overhaul, Spaceships, Species, Total Conversion, ReImaginedGaming, Imbalance???, Diversity
Created
12/12/2018
Updated
4/26/2019

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