Advanced Refineries
⚪ Last updated 2018Preview
🔍 Analysis
- 🏆 #8 of 8 Buildings, Economy mods in this game by downloads
📋 About This Mod
This mod adds upgrades to the rare resource refineries in the game. To preserve the balance of the economy, or at least try to, these cost 0. 5 dark matter a month each. The techs to obtain these upgrades are tier 3 and come slightly before the actual dark matter tech to account for some events in the game that give you dark matter resource jobs. The buildings themselves cost 1000 minerals and 25 dark matter to upgrade to, and provide 3 jobs. Please let me know if you think there's a better way to balance this and if you have anymore suggestions or bugs to report. If you want to use a mod that doesn't require dark matter, check out this mod by another modder. My other mods: Better Planetary Specializations and Industry Compatibility: Won't be compatible with anything that affects vanilla refineries. Current issues: These upgrades don't contribute towards the "Refinery World" planetary specialization. Will fix sometime soon.
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198039763777
- Version
- N/A
- Downloads
- 146
- Endorsements
- 0
- Category
- Buildings, Economy
- Created
- 12/11/2018
- Updated
- 12/15/2018
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