Megastructure Rebalance - Limitless Megastructures

⭐ — (0 endorsements) 📥 2,651 downloads 📅 12/11/2018
⚪ Last updated 2021

By 76561198091703755 · Balance, Buildings, Economy, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 9/16/2021 📅 Created: 12/11/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Updated to 3.1, includes all vanilla megastructures to be limitless (within reason). This mod aims to adjust some megastructure's effects to the revamped economy of Stellaris: MegaCorp. I expect PDX to react to the communities feedback regarding megastructure values soon anyways, for now here's a small mod for the issue. With the release of Ancient Relics, this issue has been addressed. This mod now primarily addresses the interest of players who want to experience megastructures without the building and system limitations. Only the Science Nexus still uses increased values per stage. All megastructures except Habitats and Gateways have been modified, so expect compatibility issues with other megastructure mods. That probably includes Gigastructures, too. The following megastructures have been modified for increased output: #3 Science Nexus I felt that the Science Nexus was extremely underpowered in the late game, where you usually get to build those structures. It would give 225 (250) Research Points, which was a good boost pre 2.2. With the revamp, planets have a significantly higher research output and outshine the Science Nexus with ease -- and less resources. Note: The Research Speed Boost from 2.2.2 also applies here. I still think the flat research output should be boosted, so numbers remain increased as follows. New Output per Stage: 275 450 650 (700) Let me know if you have any suggestions or feedback or run into any issues. :)

Updated to 3. 1, includes all vanilla megastructures to be limitless (within reason). This mod aims to adjust some megastructure's effects to the revamped economy of Stellaris: MegaCorp. I expect PDX to react to the communities feedback regarding megastructure values soon anyways, for now here's a small mod for the issue. With the release of Ancient Relics, this issue has been addressed. This mod now primarily addresses the interest of players who want to experience megastructures without the building and system limitations. Only the Science Nexus still uses increased values per stage. All megastructures except Habitats and Gateways have been modified, so expect compatibility issues with other megastructure mods. That probably includes Gigastructures, too. The following megastructures have been modified for increased output: #3 Science Nexus I felt that the Science Nexus was extremely underpowered in the late game, where you usually get to build those structures. It would give 225 (250) Research Points, which was a good boost pre 2. 2. With the revamp, planets have a significantly higher research output and outshine the Science Nexus with ease -- and less resources. Note: The Research Speed Boost from 2. 2. 2 also applies here. I still think the flat research output should be boosted, so numbers remain increased as follows. New Output per Stage: 275 450 650 (700) Let me know if you have any suggestions or feedback or run into any issues. :)

📊 Mod Details

Game
Stellaris Mods
Author
76561198091703755
Version
N/A
Downloads
2,651
Endorsements
0
Category
Balance, Buildings, Economy, Gameplay
Created
12/11/2018
Updated
9/16/2021

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