FTL Scout Probe 2.3

⭐ — (0 endorsements) 📥 611 downloads 📅 12/9/2018
⚪ Last updated 2021

By 76561197982210669 · Spaceships

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/28/2021 📅 Created: 12/9/2018

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #65 of 66 Spaceships mods in this game by downloads

📋 About This Mod

Currently Beta/WIP - Ancient Relics Edition; 2.3+ compatible Adds FTL-capable scout probes, buildable from game start. Simply go into the ship designer and design a probe. They're simple reconaissance and information-gathering devices that can be attached to fleets or deployed independently in order to seek out new life and identify possible worlds for survey. Probes CAN: » Use their enhanced sensors to mark adjacent Unexplored systems as Explored. » Move around quickly between systems. They're even faster than corvettes. » Be built quickly and (relatively) cheaply from any shipyard. » Identify alien life and scout potential new worlds for survey and colonization. » Provide a tiny bit of piracy deterrence. Just a tiny bit though. » Help gather intelligence on potential threats, so that you can determine the armament preferences and technological level of your (would-be) enemies. Probes CANNOT/DO NOT: » Move straight into Unexplored systems. You will need to move them adjacent to Unexplored systems first. » Directly survey planets or systems. Science ships are still required for this. » Fight. Like, at all. They're made of tissue paper and don't have particularly good Evasion. » Enter wormholes that you can't see the other end of. They can scout them and tell you where it goes, but not go through. » Require Scientists, Admirals, or any other Leaders to function. » Auto-Explore. » Be used by the AI, nor can they be made usable by the AI in the first place. Probes MAY NOT: » Be compatible with any mods that radically alter the way ships work. I believe they're compatible with NSC2 but I haven't checked in a while (and they're kind of redundant since NSC2 corvettes have a survey sensor option). Credits: * Probe assets (models, textures, sounds, etc.) were created by Paradox for the Sublight Probes event chain. A legacy edition for 1.9 and earlier can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=699496957 A legacy edition for 2.0-2.1 can be found

Currently Beta/WIP - Ancient Relics Edition; 2. 3+ compatible Adds FTL-capable scout probes, buildable from game start. Simply go into the ship designer and design a probe. They're simple reconaissance and information-gathering devices that can be attached to fleets or deployed independently in order to seek out new life and identify possible worlds for survey. Probes CAN: » Use their enhanced sensors to mark adjacent Unexplored systems as Explored. » Move around quickly between systems. They're even faster than corvettes. » Be built quickly and (relatively) cheaply from any shipyard. » Identify alien life and scout potential new worlds for survey and colonization. » Provide a tiny bit of piracy deterrence. Just a tiny bit though. » Help gather intelligence on potential threats, so that you can determine the armament preferences and technological level of your (would-be) enemies. Probes CANNOT/DO NOT: » Move straight into Unexplored systems. You will need to move them adjacent to Unexplored systems first. » Directly survey planets or systems. Science ships are still required for this. » Fight. Like, at all. They're made of tissue paper and don't have particularly good Evasion. » Enter wormholes that you can't see the other end of. They can scout them and tell you where it goes, but not go through. » Require Scientists, Admirals, or any other Leaders to function. » Auto-Explore. » Be used by the AI, nor can they be made usable by the AI in the first place. Probes MAY NOT: » Be compatible with any mods that radically alter the way ships work. I believe they're compatible with NSC2 but I haven't checked in a while (and they're kind of redundant since NSC2 corvettes have a survey sensor option). Credits: * Probe assets (models, textures, sounds, etc.) were created by Paradox for the Sublight Probes event chain. A legacy edition for 1. 9 and earlier can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=699496957 A legacy edition for 2. 0-2. 1 can be found

📊 Mod Details

Game
Stellaris Mods
Author
76561197982210669
Version
N/A
Downloads
611
Endorsements
0
Category
Spaceships
Created
12/9/2018
Updated
7/28/2021

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