Animated Synthetics Portraits Expanded: Reborn

⭐ — (0 endorsements) 📥 19,990 downloads 📅 8/25/2018
🟡 Updated this year

By 76561198008513169 · Gameplay, Species, Silfae, 4.4.*

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/15/2026 📅 Created: 8/25/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Revive one of the mods Silfae ever made. For Stellaris version 4. 0+ --- Disclaimer: I DO NOT own "Animated Synthetics Portraits - Expanded". The original author is Silfae, who created many outstanding portraits for Stellaris. All that I did is fixing the particular mod that shouldn't become oblivion. Original Mod Link: Animated Synthetics Portraits - Expanded (By Silfae) As the original mod is outdated since 2. 0 hits, many of its features are no longer available. While there are some fix mods for it, but most of them only fix specific issues. Therefore, I decided to step in and make it alive again, by fixing several bugs from the original mod, and add some small features. --- Compatibility The following file is edited: /special_projects/00_projects_utopia.txt namespace = "extsynths" global_flag = "extended_synths_on" NOT Achievement compatible. NOT Savegame compatible. This mod IS compatible with all Silfae's other mods, both Animated portraits, and dimorphism ones. --- The Following texts are mostly from the original mod description (Some are edited): Introduction This mod - Animated Synthetics Portraits - It solves the issue of non-humanoid species building humanoid synthetics back before 1. 8, allows the player to choose the appearance of their ascended Synthetic Species, and gives the possibility of starting a game with a newly Ascended Synthetic Empire. How to Use Robotic Pops It's all straightforward. There're no significant gameplay changes. Robots/Droids/Synthetics work exactly like in vanilla, and they will look different depending on your founder species' class. Synthetic Ascension Once again, very simple. If you decide to make your Empire pursuing the Synthetic Evolution, when the moment comes to become one of them, rather than being forced into pre-designed vanilla ones, you will be given the option to choose what your species will look like to be. While the AI will always be forced to pick the shape associated with its species class ( Such as a Lizard Em

📊 Mod Details

Game
Stellaris Mods
Author
76561198008513169
Version
N/A
Downloads
19,990
Endorsements
0
Category
Gameplay, Species, Silfae, 4.4.*
Created
8/25/2018
Updated
6/15/2026

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