Immersive Galaxy - Nuclear Fire

⭐ — (0 endorsements) 📥 9,145 downloads 📅 6/15/2018
⚪ Last updated 2018

By 76561198006654569 · Events, Graphics

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/27/2018 📅 Created: 6/15/2018

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

How tragic it is for a civilization to find its end at its own hands, in the fiery inferno of nuclear fire. Humanity is quite familiar with this idea, as it has only been a few decades since the end of global nuclear war. In stellaris, such tragedy can happen from time to time for primitive civilizations starting as soon as they enter atomic age. But all you have is a small event about it, let's make this a bit more ... graphic shall we ... When a primitive civilization nuke themselves, the newly spawned tomb/toxic planet will now have a special texture to illustrate the violence of the nuclear exchange. After a fleet has bombed a planet to oblivion, a new texture will be applied to the world 1 day after the original event. Colonization, however, remove these markings, after 5 to 15 years a special event will announce the end of the firestorms on the planet and you'll be given choices regarding the remnants of the former civilization that lived on this world. Tomb planet nuked: Toxic planet nuked: Armageddon bombardment result: Special armageddon bombardment result: If you're very curious, you can force these texture this way : - 1) Open the console (²) - 2) Select a planet - 3) Type/paste this in the console: effect set_planet_entity = { entity = nuked_planet_tomb_entity } #(for tomb variant) effect set_planet_entity = { entity = nuked_planet_toxic_entity } #(for toxic variant) effect set_planet_entity = { entity = nuked_planet_armageddon_entity } #(for armageddon variant) effect set_planet_entity = { entity = nuked_planet_kharak_entity } #(for armageddon Kharak variant) The mod is completely save game compatible, you can activate/deactivate the mod without any impact. Behavior: - loading an old save game, only newly nuked primitives/armageddon bombed will have new textures. - loading after deactivation of the mod, all tomb/toxic planet with special texture will receive new random one from their original pool. This mod, should not conflict with any other mod, if yo

📊 Mod Details

Game
Stellaris Mods
Author
76561198006654569
Version
N/A
Downloads
9,145
Endorsements
0
Category
Events, Graphics
Created
6/15/2018
Updated
7/27/2018

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