Jump Drive Fix
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
This mod reverts the changes that 2.0 brought to the Jump Drive: Cooldown = 1 day (Vanilla CD = 200 days) Wind up time = 14 days (just like in Vanilla Stellaris) No Jump Penalties (Vanilla Penalties = -50% Ship Damage and -50% Speed) Jump Drive Range = 125 (Vanilla Range = 100) This mod is compatible with the newest version of Stellaris (Aquatics Species Pack) and it should work with all mods except those that modify the jump drive. Have fun! If you like it, make sure to check out my other mods as well: https://steamcommunity.com/sharedfiles/filedetails/?id=1522963071 https://steamcommunity.com/sharedfiles/filedetails/?id=1783123825
This mod reverts the changes that 2. 0 brought to the Jump Drive: Cooldown = 1 day (Vanilla CD = 200 days) Wind up time = 14 days (just like in Vanilla Stellaris) No Jump Penalties (Vanilla Penalties = -50% Ship Damage and -50% Speed) Jump Drive Range = 125 (Vanilla Range = 100) This mod is compatible with the newest version of Stellaris (Aquatics Species Pack) and it should work with all mods except those that modify the jump drive. Have fun! If you like it, make sure to check out my other mods as well: https://steamcommunity.com/sharedfiles/filedetails/?id=1522963071 https://steamcommunity.com/sharedfiles/filedetails/?id=1783123825
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561197995535803
- Version
- N/A
- Downloads
- 1,168
- Endorsements
- 0
- Category
- Balance, Fixes, Gameplay, Spaceships
- Created
- 5/23/2018
- Updated
- 10/19/2019
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