[OBSOLETE] Raiding - Better Bombardment [2.1]
⚪ Last updated 2018Preview
🔍 Analysis
- 🏆 #107 of 110 Balance mods in this game by downloads
📋 About This Mod
Version 2.1.* - Potentially will update this if the perk is still under-powered! Not played a raider in 2.2 yet. In Apocalypse, Barbaric Despoilers and anyone who takes the Nihilistic Acquisition ascension perk gain access to the Raiding bombardment stance, which abducts pops from planets. It's not very good. It takes an age, and frankly isn't worth the effort. This mod attempts to punch it up a bit by: Doubling the rate at which it abducts pops Grants a reward of (50/100/250/500) minerals, energy and food when a building is damaged on a planet with a (Ship shelter/Level 1/2/3 capital) Your barbaric despoilers can live fat off the work of other, lesser empires! My other mods: If you like this, you might also like: Claims Decay - Dynamic Diplomacy: Friendly empires will renounce their claims on each other over time. Diplomatic Grants makes neutral empires do it too. Gateway Icons - Construction Notification: Gateway construction sites appear on the galaxy map just like broken gateways. Starvation - Rationing & Death: When an Empire is in long-term starvation, pops die off. Smart Modification - Traits by Tile: Allows you to modify pops with traits based on the tile they're working. Overharvest - Unsustainable Development: Adds policies that give you bonus production, but generate permanent blockers. Loyal Subjects Have Nothing to Fear (from the Colossus): Loyal vassals and tributaries no longer suffer opinion penalties when you crack a planet.
Version 2. 1.* - Potentially will update this if the perk is still under-powered! Not played a raider in 2. 2 yet. In Apocalypse, Barbaric Despoilers and anyone who takes the Nihilistic Acquisition ascension perk gain access to the Raiding bombardment stance, which abducts pops from planets. It's not very good. It takes an age, and frankly isn't worth the effort. This mod attempts to punch it up a bit by: Doubling the rate at which it abducts pops Grants a reward of (50/100/250/500) minerals, energy and food when a building is damaged on a planet with a (Ship shelter/Level 1/2/3 capital) Your barbaric despoilers can live fat off the work of other, lesser empires! My other mods: If you like this, you might also like: Claims Decay - Dynamic Diplomacy: Friendly empires will renounce their claims on each other over time. Diplomatic Grants makes neutral empires do it too. Gateway Icons - Construction Notification: Gateway construction sites appear on the galaxy map just like broken gateways. Starvation - Rationing & Death: When an Empire is in long-term starvation, pops die off. Smart Modification - Traits by Tile: Allows you to modify pops with traits based on the tile they're working. Overharvest - Unsustainable Development: Adds policies that give you bonus production, but generate permanent blockers. Loyal Subjects Have Nothing to Fear (from the Colossus): Loyal vassals and tributaries no longer suffer opinion penalties when you crack a planet.
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561197967091005
- Version
- N/A
- Downloads
- 365
- Endorsements
- 0
- Category
- Balance
- Created
- 3/20/2018
- Updated
- 5/28/2018
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