AlphaMod 2.0
⚪ Last updated 2018Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
An unofficial expansion for Stellaris. Version 2.1 (beta) is now available: https://steamcommunity.com/sharedfiles/filedetails/?id=1392167124&tscn=1527156934 "...a Top 10 Stellaris Mods list would certainly feel a little empty without it." - Odin Gaming "... adds a staggering amount of new stuff which helps improve an already spectacular game." - Rock-Paper-Shotgun FEATURES Additional tech, buildings, edicts, armies and strategic resources specific to each ethic. New local resources: Water, Ice, Actinides, Natural Fuels, Biomass and Exotic Foods. New tech and buildings for exploiting the new resources. Massive MegaCities on your homeworld. New buildings specific to the ecosystems of different planet-classes. Many new tile-blockers and new ways to exploit tile-blockers with adjacency bonuses that improve when you preserve them. Mechs, Aerofighters and the buildings to make them. New policies and edicts for customising your state's governance, and to fine-tune your economy and citizenship. Local government tech and buildings specific to different ethics and government types. Take suppressing factions a step further and ban them. New extreme factions. Alternative tilesets for gaia, savannah and alpine worlds. New techs, buildings and edicts for exploiting normally uninhabitable worlds. Carry out follow-up surveys to discover hostile worlds that you can colonise. Establish a base on the moon of your homeworld. Pirate lairs! Yarrr. New Ascension Perks for taking new features even further. COMPATIBILITY AlphaMod is primarily an expansion but also part overhaul, part total conversion. That means that it does change a few vanilla files and will therefore have compatibility issues with mods that also change those files. The files changed are: common/pop_faction_types/* (<- All of them) common/tile_blockers/00_tile_blockers.txt common/traits/01_species_traits_habitability.txt interface/species_mod_window.gui The types of mods that will usually have compatibility issues are th
An unofficial expansion for Stellaris. Version 2. 1 (beta) is now available: https://steamcommunity.com/sharedfiles/filedetails/?id=1392167124&tscn=1527156934 "...a Top 10 Stellaris Mods list would certainly feel a little empty without it." - Odin Gaming "... adds a staggering amount of new stuff which helps improve an already spectacular game." - Rock-Paper-Shotgun FEATURES Additional tech, buildings, edicts, armies and strategic resources specific to each ethic. New local resources: Water, Ice, Actinides, Natural Fuels, Biomass and Exotic Foods. New tech and buildings for exploiting the new resources. Massive MegaCities on your homeworld. New buildings specific to the ecosystems of different planet-classes. Many new tile-blockers and new ways to exploit tile-blockers with adjacency bonuses that improve when you preserve them. Mechs, Aerofighters and the buildings to make them. New policies and edicts for customising your state's governance, and to fine-tune your economy and citizenship. Local government tech and buildings specific to different ethics and government types. Take suppressing factions a step further and ban them. New extreme factions. Alternative tilesets for gaia, savannah and alpine worlds. New techs, buildings and edicts for exploiting normally uninhabitable worlds. Carry out follow-up surveys to discover hostile worlds that you can colonise. Establish a base on the moon of your homeworld. Pirate lairs! Yarrr. New Ascension Perks for taking new features even further. COMPATIBILITY AlphaMod is primarily an expansion but also part overhaul, part total conversion. That means that it does change a few vanilla files and will therefore have compatibility issues with mods that also change those files. The files changed are: common/pop_faction_types/* (<- All of them) common/tile_blockers/00_tile_blockers.txt common/traits/01_species_traits_habitability.txt interface/species_mod_window.gui The types of mods that will usually have compatibility issues are th
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561197970540188
- Version
- N/A
- Downloads
- 1,798
- Endorsements
- 0
- Category
- Buildings, Economy, Gameplay, Overhaul, Technologies, Total Conversion, AlphaMod
- Created
- 2/23/2018
- Updated
- 5/18/2018
🔧 How to Install Stellaris Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Stellaris →
Visit the official mod page for specific installation instructions for this mod.
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