Immersive Galaxy - Bugfix
⚪ Last updated 2018Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #7 of 21 Fixes, Graphics mods in this game by downloads
📋 About This Mod
After reading this post on reddit, I dived into the game to check. The seams are there, and really showing, so here is a mod to correct this. This mod correct 4 faulty textures done by PDX: - savannah_01_diffuse.dds - savannah_02_diffuse.dds - savannah_02_specular.dds - barren_04_normal.dds (misaligned) It also correct these bugs : - weird poles of mars - rings textures beahaving weirdly, restoring animated clouds and replacing the continental texture by the gaia one. - cubemap_filtered_ldr textures that are reflected in the oceans and the edge of the black holes (mainly), the texture is completely corrupted, I replaced by a very dark star background. The mod is completely save game compatible, you can activate/deactivate the mod without any impact. This mod, should NOT conflict with ANY other mod. Ironman compatible Achievment compatible. If you notice another faulty texture, leave a message and I'll try my best to correct it. 1. 2. 1: - Added gaia texture to FE ringworlds 1. 2: - Correction of corrupted cubemap texture resulting in disgusting lighting on oceans on the night side of planets 1. 1: - Correction of Mars poles - Correction of faulty ringworlds textures
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198006654569
- Version
- N/A
- Downloads
- 7,448
- Endorsements
- 0
- Category
- Fixes, Graphics
- Created
- 12/24/2017
- Updated
- 12/22/2018
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