Stellar Tool - Table mod merger
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 302 days after the latest game patch — actively maintained
- 🏆 #520 of 533 Miscellaneous mods in this game by downloads
📋 About This Mod
Merge Stellar Blade table mods without losing anything: see every value each mod changes (vanilla → modded), pick the changes you want with checkboxes, resolve conflicts line by line, and export one verified merged pak — plus an installable
Stellar Tool — Stellar Blade mod toolkit
Two mods edit the same table, the game loads only one, and you silently lose half of what you installed. Stellar Tool reads the DataTables inside your mods, shows every change, lets you resolve conflicts, and builds one verified merged container.
Two ways to use it
-
[]Simple — drop in your mods, click Merge everything, and let the tool resolve conflicts by order (the first mod wins).[/]
[]Advanced — use the full workbench with mod priority, per-change checkboxes, side-by-side conflict resolution, manual value editing, bulk numeric edits, and savable projects.[/]
It shows you exactly what each mod does
EffectTable · Item_HP_RPotion · CalculationValue: 60 → 30 (-50%)
SkillTable · M_DroidTurret_Laser · AttackDamageRate: 1. 5 → 4. 5 (+200%)
Every value can be compared against a vanilla baseline. Conflicts are detected at value level — same table, row, and property with different values — and can be resolved side by side, individually or with prefer this mod for everything. Identical changes are collapsed automatically.
Non-table assets such as meshes and textures are handled as whole-file replacements with the same check and conflict logic.
Reads Zen/IoStore mods
Most Stellar Blade mods use Zen/IoStore containers (
.ucas/.utoc). Stellar Tool reads them with CUE4Parse. Point it at your Stellar Blade folder once from Settings; Steam is detected automatically. Legacy
.zip, and loose
.uassetfolders are supported too.
When merging Zen mods, numeric changes such as HP, damage, shields, and multipliers are written back and round-trip verified. Non-numeric changes such as text, enums, arrays, and object references are shown in the diff but currently skipped during writing because they do not reliably round-trip into a Zen container yet. The tool reports exactly how many changes were applied and skipped.
Main features
[]Load any number of legacy
.ziparchives, loose
.uassetfolders, or Zen/IoStore mods (
.ucas/.utoc).[/]
[]See real vanilla → modded values with percentages, per row and property.[/]
[]Select individual changes or toggle complete tables.[/]
[]Edit final numeric values by hand or apply bulk operations (
-, clamp, set...) filtered by row-name regex.[/]
[]Detect and resolve value-level conflicts side by side.[/]
[]Handle non-table assets as whole-file replacements.[/]
[*]Export selected changes as readable TOML patches, or import a literal TOML patch bac
📊 Mod Details
- Game
- Stellarblade Mods
- Author
- guideahon
- Version
- 0.3.8
- Downloads
- 59
- Endorsements
- 1
- Category
- Miscellaneous
- Created
- 7/20/2026
- Updated
- 7/28/2026
🔧 How to Install Stellar Blade Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Stellar Blade →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Stellar Blade commands, item IDs, and more.
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