SEKIRO STYLE PARRY (and DODGE)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 97 days after the latest game patch — actively maintained
- 🏆 #78 of 310 Gameplay mods in this game by downloads
📋 About This Mod
PARRY DELAY BEGONE
Removes the parry window delay from the initial parry and the subsequent attempt (when the parry is successful).
Now the parry triggers exactly when you input!
"Focus Boost" has no bearing on this mod, cause that skill affects the window not the delay.
But it still helps gameplay wise! Cause it (supposedly) brings the window up to Sekiro's.
You can read more about parry window comparisons here.
If any other Sekiro enjoyers can affirm that this feels like Sekiro, please do!
NOT COMPATIBLE with mods that affect SkillActiveStepTable.
Think anything that affects dodging, parrying, and probably move sets affecting Tachy/Fusion mode.
Boss Results:
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[]I've tested on our favorite psychopath—whom I haven't really memorized all the parry timings anyway—and landed 3x more perfect parries and healed less (per successful run).[/]
[]However, I have died a bit more lol. Makes sense cause all the vanilla delays helped me scrap by miss ma'am, whose attacks are super-fast and I was just blocking in anticipation (IOW pre-mod I was able to take less damage overall).[/]
[]This already feels like my own Sekiro experience where you have to play perfectly or you die immediately. Especially on charmless and NG+.[/]
-
[]I can't feel the vanilla delay at all 😂 so I did a lot of trial and error to find which stuff to edit.[/]
[]Thankfully that was pretty easy cause it wasn't ambiguous. Either an edit broke perfect evades altogether or made Eve dodge in place lol.[/]
[]And Skateboards—who can feel the delay—tested it for me so 🤗 Let me know what y'all think![/]
[]Tachy/Fusion evade values only seem to effect the dodging distance, so those modes are completely unchanged.[/]
Assumes you're following follow this guide for unpacking, opening in UAssetGUI, and repacking; but gives divergent instructions for this mod specifically.
1) Download BlafKing's retoc fork instead.
- Otherwise you can't retoc modded files.
2) Instead of .\retoc.exe to-legacy .\Paks\ ./output -f "SkillTable.uasset" use .\retoc.exe to-legacy --no-ver-check .\Paks\ ./output -f "SkillActiveStepTable.uasset".
- Make sure only global.ucas / global.utoc are in the Paks folder with your modded SkillActiveStepTable.
3) After opening SkillActiveStepTable,
- "P_Eve_Sword_Normal_Guard1_1_Parry1" duration 0. 3 ->
📊 Mod Details
- Game
- Stellarblade Mods
- Author
- daonjre
- Version
- 1.1.0
- Downloads
- 7,014
- Endorsements
- 108
- Category
- Gameplay
- Created
- 1/1/2026
- Updated
- 1/5/2026
🔧 How to Install Stellar Blade Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Stellar Blade →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Stellar Blade commands, item IDs, and more.
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