Dan's Colonists

⭐ — (0 endorsements) 📥 351 downloads 📅 1/5/2026
🟡 Updated this year

By 76561197966696839 · Mod

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/18/2026 📅 Created: 1/5/2026

🔍 Analysis

  • ✅ Updated 5 days after the latest game patch — actively maintained
  • 🏆 #65 of 345 Mod mods in this game by downloads

📋 About This Mod

WARNING: CURRENTLY IN OPEN BETA HAVING BEEN REBUILT FROM SCRATCH! WILL HAVE GIANT ANGRY BUGS! WIP! WARNING: This is a StationeersLaunchPad Plugin Mod. It requires Bepinex to be installed with the StationeersLaunchPad plugin. See: https://github.com/StationeersLaunchPad/StationeersLaunchPad I felt like Stationeers needed NPCs, so I added some. Your guests can: Mine Build Clean Farm Smelt (arc furnace) Sort lockers by color (rename to ignore to skip a locker) Eat (and pay you for it) drink (and pay you for it) sleep (and pay you for it) and sit... And pay you for it. The original concept was to have tourists that could stay in your base that you would have to keep alive. It grew a bit beyond that with the other features. They are slightly okay at handling their own suit oxygen and batteries. They expect a big canister to get oxygen from. You can turn on or off features by placing a sign and adding "Don't mine, don't build, don't clean, don't farm, don't smelt" turning off whatever features you want. Key considerations when using this mod. Mining: You must have a chute inlet named "Mining" or MiningIce" for the mining system to trigger. The Ice keyword allows ice to also be mined. Give them mining backpacks! Farming: They don't replant yet, and there isn't a system for putting things in a fridge. It winds up in lockers due to the cleaning system. (Farming update is next on the list.) Cleaning: Built for those of us who throw everything on the ground! Basic alphanumeric sorting. If there are lockers inside, they will pick stuff up and put it away. Building: They aren't so good at telling when their torch runs out, but... Functional... Unless they weld themselves into a frame. Running NPCs is expensive, only start with one or two. I've run tests with twenty, not suggested. If you want more NPCs, build respawn points. It spawns one NPC plus one for each respawn point. (It spawns none initially due to people requesting that. Will be configurable in the future.) Airlocks an

📊 Mod Details

Game
Stationeers Mods
Author
76561197966696839
Version
N/A
Downloads
351
Endorsements
0
Category
Mod
Created
1/5/2026
Updated
8/18/2026

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