Heart Gas Scaler
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #333 of 351 Gameplay mods in this game by downloads
📋 About This Mod
Adds a gas scaling mechanic that triggers once every 100 health damaged.
Description
Adds back functionality for the growing threat mod by Nero. Allows plague heart health scaling based on community standing without resetting damaged hearts' health every 5 minutes. Currently the bonus is 10% of community standing. Heart health will reset to full if you damage a heart and reload the save. Can create different variations upon reasonable request.
In addition, I've attached a separate module that increases the number of gas explosions to trigger every 100 health damaged, instead of the 80 and 40 vanilla thresholds.
This mod is somewhat pointless unless you have a mod that increases heart health in some fashion.
Unfortunately was unable to fix extra heart spawns, and I have not looked into any of the other GT modules. This is the only module I deemed essential in my playthroughs.
This mod will be taken down upon returned functionality (if ever) of the original mod. I did not receive explicit permission from Nero to release this patch; however, this is technically a submod, which supersedes many permission complications (and he's on a hiatus). This mod will also be removed if he requests it for any reason. Patch removed as of request.
Installation instructions
Requires mod manager integration. Shouldn't have any conflicts.
📊 Mod Details
- Game
- Stateofdecay2 Mods
- Author
- Personalityx
- Version
- 1.0.0
- Downloads
- 91
- Endorsements
- 2
- Category
- Gameplay
- Created
- 6/6/2026
- Updated
- 6/9/2026
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Download from Nexus Mods.
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