T69 I All command

⭐ ⭐ (231 endorsements) 📥 3,688 downloads 📌 v1 📅 12/27/2013
⚪ Last updated 2013

By Terreur69 · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/27/2013 📅 Created: 12/27/2013

🔍 Analysis

  • 👍 6.3% endorsement rate — high engagement, a strong quality signal

📋 About This Mod

all console command to state of decay .

for open file , you need notpad++ http://notepad-plus-plus.org/fr/

all console command for state of decay ,

GRAPHICS NPC PLAYER

Like herre :

Usage: q_Quality Render quality: %s Defines the quality of Renderer Usage: q_Renderer 0=low/1=med/2=high/3=very high (default) Defines the shader quality of Sky Usage: q_ShaderSky 0=low/1=med/2=high/3=very high (default) HDR Defines the shader quality of HDR Usage: q_ShaderHDR 0=low/1=med/2=high/3=very high (default) Defines the shader quality of PostProcess Usage: q_ShaderPostProcess 0=low/1=med/2=high/3=very high (default) FX Defines the shader quality of FX Usage: q_ShaderFX 0=low/1=med/2=high/3=very high (default) Defines the shader quality of Water Usage: q_ShaderWater 0=low/1=med/2=high/3=very high (default) Shadow Defines the shader quality of Shadow Usage: q_ShaderShadow 0=low/1=med/2=high/3=very high (default) Defines the shader quality of Terrain Usage: q_ShaderTerrain 0=low/1=med/2=high/3=very high (default) Ice Defines the shader quality of Ice Usage: q_ShaderIce 0=low/1=med/2=high/3=very high (default) Defines the shader quality of Vegetation Usage: q_ShaderVegetation 0=low/1=med/2=high/3=very high (default) Glass Defines the shader quality of Glass Usage: q_ShaderGlass 0=low/1=med/2=high/3=very high (default) Metal Defines the shader quality of Metal Usage: q_ShaderMetal 0=low/1=med/2=high/3=very high (default) %s shader quality: %s Defines the shader quality of General Usage: q_ShaderGeneral 0=low/1=med/2=high/3=very high (default) Init Shaders ***************************************** Shader model usage: '%s' SM. 2. 0 and SM. 1. 1 SM. 2.x, SM. 2. 0 and SM. 1. 1 SM. 3. 0, SM. 2. X, SM. 2. 0 and SM. 1. 1

r_AnisoRefDistance reference point infront the camera, used for rotational adaption, move it further to make the system more sensitive for rotation r_AnisoBlendWeight amount of change in the anisotropic settings, 1= no change, 0. 01 slowly adaption r_AnisoScale this value is multiplied by the distance the camera have been moved between two frames and that is substracted from the max anisotropic r_AnisoMax Max anisotropic level. r_AnisoMin Min anisotropic level. r_AnisoForce forces a specific aniso level, 0==disabled r_CharacterEditorHotFix Enables hotfix for proper rendering in the character editor. r_ConditionalRendering Enables conditional rendering . r_ConsoleBackbufferHeight console specific backbuffer resolution - height r_ConsoleBackbufferWidth console specific backbuffer resolution - width

📊 Mod Details

Game
Stateofdecay Mods
Author
Terreur69
Version
1
Downloads
3,688
Endorsements
231
Category
Utilities
Created
12/27/2013
Updated
12/27/2013
Tags
Modder's Resource, Utilities for Modders

🔧 How to Install State of Decay Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for State of Decay →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for State of Decay commands, item IDs, and more.

Keep browsing — more State of Decay mods await

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