Survive
⚪ Last updated 2015Preview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #49 of 71 Gameplay mods in this game by downloads
📋 About This Mod
A State of Decay YOSE Story mod. Minimalist version for Breakdown players is available.
SURVIVE! a State Of Decay YOSE Story mod
DESCRIPTION ------------------------------------------------------------------------------- You through the zombie apocalypse was a bit too easy? That the resource consumption mechanics were messed up? That the game devolved into carmageddon? This mod is for you.
MAJOR FEATURES ------------------------------------------------------------------------------- # In-game resources consumption # Fuel is consumed while driving # Increased zombies damage # More infestations # No zombie radar # Weapons, guns and resources are more scarce # Less cars, and more fragile # Harder to level up experience # No more magical resources from outposts # No more locker/characters restock during daily reset
INSTALLATION ------------------------------------------------------------------------------- Copy 'libs' & 'scripts' to the 'Game' directory inside the State of Decay installation path (eg: C:/Games/State Of Decay YOSE/Game).
CUSTOMIZATION ------------------------------------------------------------------------------- - Keep the zombie radar: remove 'libs/class3/maps/mapicons.win.bmd' - Keep the hints: remove 'libs/class3/contentmanager/hints.win.bmd' - Keep resource production for outposts: remove 'libs/class3/rts/facilities.win.bmd' - White glow for loot containers: remove 'libs/class3/rts/props.win.bmd' - Default inventory slots of vehicles: remove 'libs/class3/contentmanager/vehicles.win.bmd' - Default inventory slots of backpacks: remove 'libs/class3/items/items.win.bmd' - Default amount of items in loot containers: remove 'libs/class3/rts/search.win.bmd' - Default experience levels: remove 'libs/class3/rts/expertise.win.bmd' - Default zombie damage: remove 'libs/class3/actorconstants.win.bmd' - Default vehicle damage: remove the directory 'scripts'
For more customizations, the xml sources are provided: search for '-- Survive'
CHANGELOG ------------------------------------------------------------------------------- (actorconstants.xml) - increased zombies damage
(globalconstants.xml) - increased max infestations - increased hordes during 'hordes heading home' event
(hints.xml) - removed all hints
(missions.xml) - changed rucksack rewards to 5 for each resource - reduced 'veterinary mission rewards' accordingly - removed extra ammo at ranger station - reduced resource rewards for neighbours missions - fixed a typo that prevented neighbours missions rewarding materials
(vehicles.xml) - changed amount of inventory slots
(items.xml) - small backpack capacity lowered to 6 - big backpack capacity lowered to 8
(mapicons.xml) - removed zombie radar
(enclaves.xml) - tweaked amount of items in non-history enclaves lockers - more infestations at the start
(expertise.xml) - increased points required to advance levels
(facilities.xml) - removed resource bonus from outposts - increased cost of sleeping area and working area to 10 materials
(props.xml) - removed ugly white glow from pristine looting props
(rtsdata.xml) - increased outpost traps cooldown to 10 minutes - increased weapon/guns repair cost to 100 influence - changed reward for rucksacks to 5 for each type of resource - reduced amount of cars - reduced threshold for being encumbered to 16
(rtsevents.xml) - increased max infestations - increased hordes during 'hordes heading home' event - tweaked amount of items in history enclaves lockers - in-game resource consumption based on current daily consumption and the day/night cycle - fuel consumption while driving - resources in excess of stockpile capacity are drained with time - reduced outpost radius while boosted - increased delay between CLEO drops - disabled restock of lockers and characters inventory during daily reset - morale is slowly consumed over time if above half the bar - added Running On Fumes event: morale is consumed while driving without fuel
(search.xml)
- reduced amount of weapons/guns/ammo/items in loot containers
- slightly reduced amount of items in CLEO drops
- reduced amount of rucksacks
📊 Mod Details
- Game
- Stateofdecay Mods
- Author
- ShotgunNinja
- Version
- 1.0
- Downloads
- 1,242
- Endorsements
- 32
- Category
- Gameplay
- Created
- 10/8/2015
- Updated
- 10/23/2015
🔧 How to Install State of Decay Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for State of Decay →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for State of Decay commands, item IDs, and more.
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