Silent Night - Ewok Hunt Tweaks

⭐ — (11 endorsements) 📥 816 downloads 📌 v1.0-patch1 📅 8/27/2025
🟡 Updated this year

By AdamRaichu · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/23/2026 📅 Created: 8/27/2025

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #20 of 260 Gameplay mods in this game by downloads

📋 About This Mod

This mod aims to make Ewok Hunt a fresh new experience, scarier and perhaps more balanced for larger numbers of players.

I started this mod months ago, and the product you have now is the culmination of tens of hours of work, much head banging against broken entities, and direct contributions from several members of the community, including TheSpartanCV, RitoGamer, and jediexe.

This is just me talking; you can skip this quote block if you want details on how to use. FAQ at the bottom of the description.

The original philosophy behind this mod was balance. When playing with large numbers of players on Kyber, Ewok Hunt games weren't that fun because there were so few Ewoks and so many stormtroopers. Also, there wasn't really any suspense because you always knew how many players were left, and the timer would show often enough that you could figure out how much time you had. It wasn't really scary enough. So, I began removing information. I started by giving the stormtroopers restricted vision. It isn't quite as bad as it canonically should be, but it removes enough peripheral vision that it feels vastly different, even with none of the other changes. I continued removing information, nuking the scoreboard, ticket counter, and (optionally; see add-ons list) the chat box. While doing all of this, I found some very cool voice lines in the game's files that are unused! Some are hilarious, some are startling, and some I haven't decided how to add yet. If you are a frequent Ewok Hunt enjoyer (or if you read the feature list), I'm sure you'll eventually run across them. I also made a few more changes like damaging yourself with the grenade and disabling the E-11's scope to help counter some of the harder-to-deal-with strategies of the stormtroopers.

Go give it a try. Send me any feedback. If you think you've found an issue, I'll take a look. If you get a good clip while playing, go to the Videos tab and try to add it! I'll give it a look and (likely) approve it. I put the recommended load order in the FAQ section.

The functionality of the mod is described below. There are some optional add-ons that are listed below the main feature list, so be sure to check those out. SOME OF THEM ARE MP SAFE so feel free to use them separately!

Includes a modified version of TheSpartanCV's Ewok Hunt Rebalance.

Please report anything and everything you remotely think might be a bug. More feedback is better than less.

Feature list:

- Make the extraction point visible to both teams at the same time.

- Stormtroopers have a helmet over their hud, restricting vision. (Thank you jediexe for setting this up for me, and RitoGamer for providing the texture.)

- Disable the timer widget.

- Reinforcement counter removed.

- Objective text lowered for stormtroopers (to avoid bei

📊 Mod Details

Game
Starwarsbattlefront22017 Mods
Author
AdamRaichu
Version
1.0-patch1
Downloads
816
Endorsements
11
Category
Gameplay
Created
8/27/2025
Updated
2/23/2026

🔧 How to Install Star Wars: Battlefront II Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Star Wars: Battlefront II →

Visit the official mod page for specific installation instructions for this mod.

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