Photogrammetry Restoration - Luke Skywalker
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 3.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #102 of 570 Skins and Abilities - Heroes mods in this game by downloads
📋 About This Mod
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Don't forget to add the other restored high resolution assets to your collection!
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• Photogrammetry Restoration: Luke Skywalker
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• Moose's Leia Face Restoration
• Moose's Rey Face Restoration
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=Description=With the release of Battlefront II came some sacrifice to the graphics and textures present in the first game in DICE's series.
DICE used a technique called "Photogrammetry" to digitally scan the original screen-used props and costumes into the game, to create ultra photo-realistic representations of our favorite Star Wars characters.
Upon porting their original assets to Battlefront II however, they have halved texture resolutions and have completely erased prop detailing into blank colors and have then run a filter over all of the textures to give them a "fabric" effect.
This mod aims to restore the original scanned assets by porting over parts of the 2015 texture files over the new.
This was not a simple drag-and-drop operation however.
Texture normals had to have red and green channels flipped, then the entire normal had to be inverted and several 2015 assets have been merged into lower resolution equivalents in 2017, so the ported assets had to be stiched back together into the new files but at their original resolutions.
What DICE Did
- Halved or quartered the majority of Luke's resolutions from 2048px to 1024px/512px.
- Removed all photogrammetry detailing from several areas of his costumes, including his shirt, pants and shoes on ROTJ and completely changed several colors on HOTH.
- Added a harsh fabric normal map overlay to Luke's costumes to compensate for missing detail.
+ Took the higher resolution (and prop detailed) textures from 2015, stitched them together and put them into 2017 (I also had to do the same to their normal maps).
+ Restored Luke's original glove textures at their original re
This mod restores higher resolution textures for Luke Skywalker in Star Wars Battlefront II by porting and adjusting assets from the 2015 game. It's for players who want improved visual fidelity for the hero. With 296 endorsements and 8,788 downloads, it's a well-received cosmetic enhancement.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 296 endorsements and 8,788 downloads
- Directly addresses a known texture downgrade, improving visual quality
- Simple cosmetic mod that doesn't affect gameplay balance
⚠️ Cons
- Only affects Luke Skywalker, so other heroes remain unchanged
- Potential compatibility issues with other mods that alter Luke's textures
- Last updated in October 2023, so may not be compatible with future game patches
For Battlefront II players who want Luke Skywalker to look sharper and more detailed, especially those who noticed the texture downgrade from the 2015 game. Skip if you're looking for gameplay changes or mods affecting multiple characters.
💡 Beginner Tips
- Place the mod files in the Data folder of your Battlefront II installation directory.
- If you use other mods that modify Luke's appearance, load this one last to ensure it takes priority.
- Check the mod's comments section for any reported conflicts with other popular mods.
📊 Mod Details
- Game
- Starwarsbattlefront22017 Mods
- Author
- Benjamoose
- Version
- v10.0
- Downloads
- 8,788
- Endorsements
- 296
- Category
- Skins and Abilities - Heroes
- Created
- 4/18/2018
- Updated
- 10/3/2023
🔧 How to Install Star Wars: Battlefront II Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Star Wars: Battlefront II →
Visit the official mod page for specific installation instructions for this mod.
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