Useable World Objects

⭐ — (96 endorsements) 📥 3,163 downloads 📌 v0.4.3.5 📅 3/10/2024
⚪ Last updated 2024

By CrEaToXx · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/31/2024 📅 Created: 3/10/2024
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #165 of 551 Gameplay mods in this game by downloads

📋 About This Mod

Makes a bunch of world objects useable by the player, including new weapons, an interactive music player, scouting tools, new forms of explosives, a flamethrower, and an interactable communicator. You can also yield various resources from

Useable World Objects
I'm aware of CK and the latest update. but I do not actively play nor do I mod the game. I can't tell when I'll be back. Until then you are free to update the plugin of any of my mods to how you see fit. No need to ask or credit. I'll be around eventually!

What this?

A Mod to make a couple of world objects useable by the player. For now this adds: a Binocular with nightvision, high magnification, and target marking. A Spyglass with less but still magnificent magnification with a vintage zoom overlay. A Hammer, a Pool Cue, a Pipe Wrench and a Frying Pan as blunt weapons, with mediocre damage, and ranging staggering effects. Two new forms of explosives: the Wilby Grenade(frag/flame hybrid) and Molotov Cocktails. A Falme Thrower made from a Extinguisher, Solvent, and a Pressure Tank. Last but not least you get a wearable music player "Walkman" to choose from 10 tracks already in game, like the Neon Disco music, some Classical, Country and Pop, as well as the Crimson Death Metal run in many bars across the settled systems.

How was it done?

This mod is free of any base game edits, and will hopefully stay in future versions. If edits have to be made a secondary patch will be provided.

Most of the custom models are mash ups from existing stuff in game. That's also true for the wepaon setups and customizations. There were some boundaries due to reflection locks, but nothing that couldn't be circumvented with legal creativity.

However, while everything is fully functional and has appeasing presence most of the time, some things can only berefined with a future Creation Engine tool, like for example the sound of the Frying Pan, or the explosive particle effect on the Wilby Grenade.

How does it work?

Easy. Approach any of the supported misc clutter world objects to get a second menu option. The object will then be "converted" into the new item. Here'S a full list of things you need to know:

1. Blunt Hammer: no prerequsites...made from one variant of Hammer's only!

2. Frying Pan: no prerequsites

3. Queue: no prerequsites

4. Pipe Wrench: no prerequsites

5. Cutthroat Knife: no prerequsites

6. Flamethrower: you'll need a Mag Pressure Tank, 3 Solvent, 1 Benzene and 1 Lithium in your inventory when trying to convert the Fire Extinguisher

7. Wilby Grenade: you'll need 1 Solvent, and a Frag Grenade in your inventory to convert Wilby into an explosive. All Wilby variants are accepted

8. Molotov Cocktail: you'll need 1 Solvent, and a Dish Rag in your inventory. There are two variants of Dish Rag'

📊 Mod Details

Game
Starfield Mods
Author
CrEaToXx
Version
0.4.3.5
Downloads
3,163
Endorsements
96
Category
Gameplay
Created
3/10/2024
Updated
3/31/2024

🔧 How to Install Starfield Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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