Skurkbro's Retexture Project - 2K And Optimized
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #80 of 289 Visuals mods in this game by downloads
📋 About This Mod
Starfields first big Texture Mod which is going to cover most surfaces with higher resolution Photoscanned-Textures. Now downscaled in 2K and optimized in BA2 version 3 for best performance!
A simple modification of the original mod Skurkbro's Retexture Project to be in 2K, to provide both better performance and less disk space usage. I take no credits over this work and only share it so users can enjoy it for themselves and in modlists/collections. This mod is done in respect of the given permissions which are fully open. If the author someday decides to come back and update himself to 2K or do other modifications, I will either remove this if this becomes redundant, or update it according to what gets changed.
SRP Starfield is a Texture mod that replaces vanilla Textures with brand new Photoscanned Textures in higher resolution which will make your game look really crisp and much more detailed. These Textures has been fine tuned in all its Texture & color-maps to slot in perfect and give you the same feeling as the vanilla look. This mod is now in 2K resolution. 4K variant (original mod) can be found here.
No AI Upscaling was used in this mod
WARNING
This mod may be incompatible with certain DLSS-3 / FrameGen mods, and may cause blackscreen / flickering & blurry-Textures issues. I personally can't do anything about this until a fix is made public by another Texture-Mod Author. I don't own a NVIDIA 40 series card, so I can't experiment and bugshoot it.
This mod is currently a work in progress and will be updated overtime. You can check the progress here before You download if You want to know what the mod currently covers.
Architecture (Towns/Cities)
-New Atlantis (90%)
-Akila (55%)
Architecture (Universal)
-Concrete (90%)
-Wood (90%)
-Metal (0%)
Landscape (Ground)
-Dirt (100%)
-Grass (100%)
-Gravel (100%)
-Moss (100%)
-Sand (100%)
-Snow (100%)
-Rock (100%)
-Manmade (100%)
-Misc (70%)
-Volcanic (40%)
1. Preparation
You wanna locate the StarfieldCustom.ini which belongs in one of these (not both),
(Vanilla) "#DRIVE:/Users/#Name/Documents/My Games/Starfield"
(Modded) "#DRIVE:/#Program Files/Steam/Steamapps/Common/Starfield"
(the # will be different on each system, so it's almost impossible to predict)
The (Vanilla) is probably where it's located unless You installed a Mod that changes the Mods boot location from Documents to the Games rootfolder. If the file doesn't exists in either folder, simply create a text document and name it StarfieldCustom.ini
Remember to enable file extension in Windows and name it exacly as spelled: "StarfieldCustom.ini"
For Mod Organ
📊 Mod Details
- Game
- Starfield Mods
- Author
- Alaxouche - Skurkbro
- Version
- 2.0.0
- Downloads
- 3,706
- Endorsements
- 77
- Category
- Visuals
- Created
- 4/17/2026
- Updated
- 4/23/2026
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
Keep browsing — more Starfield mods await