Scrap Crap - Junk to Useable Craft Supplies

⭐ — (46 endorsements) 📥 1,848 downloads 📌 v1.2.6 📅 8/8/2024
🟠 Updated over a year ago

By Moradinsoulforger · Crafting

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/17/2025 📅 Created: 8/8/2024
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #18 of 28 Crafting mods in this game by downloads

📋 About This Mod

I appreciate Zarantha for "Create Adhesive from Vacuum Tape"; with their consent, I have pushed it to the next level. This is for those individuals who collect EVERYTHING and then seek a purpose for it. There are 544 recipes to transform

A simple ESM to add creating copper from Wire Spools to the craft menu like Zamantha did with vacuum tape to adhesive.

While I waited to hear back, I kept toying and ended up with practically everything in the MISC menu in my list to convert.  I avoided scrapping out Quest items, like the "Lost" items. This is the result.

(RTFP version only. I've not yet gotten this to work with WFFC)

I have added the new categories "Space Helmet", "Boostpack", "Headgear" and "Salvage Crap" to the Industrial Workbench to manage the menu display process.

Items are set to show in the menu only if at least one of the salvageable items resides in Inventory, Player, or Ship. (THANK YOU, Khambr, for answering my plea for help. it was a simple fix, but I had no idea it existed without it being pointed out.) If in range to use ship inventory, it will do so.

I've attempted to consider mass, rarity, and skills. Snowjester1 pointed out that the mod did not take advantage of the Research perk with so many of my recipes only requiring a single item. To remedy that issue, I looked at changing things up as suggested. Unfortunately, in testing, I found that the menu was gummed up with so many items showing with just one part of the required number present. If only I could change these as Aurelianis did with "Organic Resource Inventory Declutter". As I drafted a query to her to ask if I could copy her script for use in my mod, it hit me.

FRAGMENTS that add up to a whole. I did not need a script, I needed to add an intermediary step in breaking down items.

I added 50 element "bits" recipes, each having 0. 01 mass and a required number that adds up to the mass of the finished craft supply. Some items did not show up frequently enough to merit keeping the mass ratio, while others are worth more as vendor sales.

While this mod continues to function in update 1. 15. 216, Real Time Form Patcher DOES NOT, Making using this mod pretty unwieldy. Fortunately, EsoWarlock313 has posted a non RTFP version is available FOR FREE on Creation Club.  Users running Pre 1. 15. 216, use build 1. 2. 5 alone. 1. 115. 216 and after, Use 1. 2. 5 and the PATCH. Alright, one last time, I had to open with SFEDIT and ADD the

WFF Creation mod as a master with the original mod, Change EVERY reference from WFF to WFFC, then verify that WFF was no longer required and removed it as a master.

After this Last change, I will NO LONGER Support this MOD.

📊 Mod Details

Game
Starfield Mods
Author
Moradinsoulforger
Version
1.2.6
Downloads
1,848
Endorsements
46
Category
Crafting
Created
8/8/2024
Updated
7/17/2025

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