Performance Texture Pack - WEAPONS
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #232 of 289 Visuals mods in this game by downloads
📋 About This Mod
Downscaled vanilla textures of Weapons for reduced VRAM usage and improved performance.
Only weapons textures, for those who are experiencing low FPS or stutters when drawing weapons or in combat.
There are three different options available here, depending on the performance improvements you're looking for (Hot Potato-1K, Warm Potato-Half, or Cold Potato-Quarter).
For the Hot Potato version, I have downscaled all color and normal maps to a max of 1K, and all other maps were reduced by half. The Warm Potato reduces all of those textures again by half, and the Cold Potato by another half. Thus, the Hot Potato version has fewer files because it excludes files that in the vanilla game are 1K or below.
This way, you have the option to either only downscale weapons textures, or to use my AIO Performance Texture Pack and then overwrite with this. For example, you can use the Hot Potato AIO Pack, and then the Warm Potato Cities Pack. Note that until the final update to the AIO, the same 'Potato' style is more optimized in the smaller packs than in the AIO, so there are advantages to using the small modules over the AIO. I will continue to release such modules so you can customize your performance.
INSTALLATION
Vortex Install: requires the mod Loose Root Data and it's requirements in order to load this mod from the game directory.
MO2 Install: requires the Starfield Plugin in order to load this mod from the game directory.
If you are not using Vortex and want to load loose files mods manually, you will need the appropriate ini file, installed into Documents/My Games/Starfield. That ini file is uploaded on the AIO Pack for your convenience.
MORE INFO
This is the first mod in the second stage of a multi-step project.
Future plans as follows:
Stage 2:
Release additional mods with custom resolutions for different types of textures that hit harder than others. Downscaling planets is less effective at increasing performance than downscaling random NPC faces or architecture, and some people want higher resolution faces than landscapes. Multiple modules are more flexible for a variety of users.
Stage 3:
I will be upscaling many vanilla game textures and releasing those for high-end systems. In the process I will also be downscaling those upscaled textures to performance resolutions. From my experience with heavily trained and managed AI uspcaling I can often achieve greater sharpness and clarity than vanilla textures even at the same resolution via this process.
Stage 4:
Updating this AIO pack with the above changes.
ABOUT ME
I have released over 250 mods, nearly all texture optimization or upscali
📊 Mod Details
- Game
- Starfield Mods
- Author
- XilaMonstrr
- Version
- 1.0
- Downloads
- 1,461
- Endorsements
- 63
- Category
- Visuals
- Created
- 9/21/2023
- Updated
- 9/21/2023
🔧 How to Install Starfield Mods
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