Orbital Defense - Capital Ships (Optimized)
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #7 of 198 Ships mods in this game by downloads
📋 About This Mod
This is a fully optimized re-release of Orbital Defense - Capital Ships, now rebuilt as a Full Master.
Changing an existing plugin from a Small Master to a Full Master is not recommended as a standard update.
To avoid any confusion or potential disruption for existing users, I chose to publish this optimized version as a separate release.
This new version adds fewer than 1,500 reference handles to the game, compared with approximately 130,000 handles in the original release. This represents a reduction of nearly 98-99%.
If you previously installed the original version, I strongly recommend uninstalling it properly and using this new release instead.
Please do not use both versions at the same time.
Special KUDOS to DownfallNemesis for her help, clear explanations and support toward a fellow modder.
These optimizations would not have been possible without her.
⚪️ OVERVIEW :
Spacers roam the systems in search of their next target to raid. The Crimson Fleet continues to seize old strategic locations abandoned since the last war. Va’ruun Zealots carry out their brutal crusade from the shadows. And now, a new threat seems to be emerging: heavily militarized fanatics, supported by a robotic army, claiming to be the true heirs of Earth.
Despite the fragile peace between the United Colonies and the Freestar Collective, the Settled Systems are far from safe. Faced with these growing threats, the major factions must now protect their worlds, stations and trade routes, mobilizing the remaining cruisers of fleets that were largely devastated during the Colony War.
Orbital defense has become the first line of protection.
Introducing Orbital Defense - Capital Ships.
This mod adds custom cruisers and capital ships in orbit around several strategic planets, stations and key locations controlled by the UC and the Freestar Collective.
- []The UC deploys a larger number of imposing, massive and intimidating cruisers, reflecting its centralized, institutional and demonstrative military doctrine.[/]
- []The Freestar Collective, on the other hand, relies on a lighter and more dispersed presence, with fewer ships, more mobile units and a doctrine better suited to its philosophy of independence, local defense and fast response.[/]
- []Neon remains very independent and has little interest in allowing a heavy military presence in its orbit, especially one that could interfere with its business, its clientele and its more flexible approach to contraband.[/]
⚪️ AUTHOR’S NOTE :
This is a si
Adds UC and Freestar capital ships in orbit around key strategic worlds, stations, and shipyards across the Settled Systems. A well-received ship mod with 171 endorsements and over 5,500 downloads, last updated in June 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 171 endorsements and over 5,500 downloads.
- Adds immersive capital ships to strategic locations, making the Settled Systems feel more alive.
- Recently updated (June 2026), so it's likely compatible with current game versions.
⚠️ Cons
- No detailed feature list, so you might not know exactly which worlds are affected until you try it.
- Potential conflicts with other mods that alter ship spawns or orbital placements.
- May require a new save or NG+ to see ships if you're mid-playthrough.
For Starfield players who want to see more military presence in space, especially UC and Freestar factions. If you enjoy lore-friendly additions that make the galaxy feel more lived-in, this is for you. Skip if you're looking for new ship mechanics or gameplay changes—this is purely cosmetic.
💡 Beginner Tips
- Check if the mod requires a new save or if it works with existing saves—some ship placement mods need a fresh start.
- If you use other mods that alter space encounters, load this one after them to avoid conflicts.
- Look for screenshots or comments to see which specific worlds are affected before installing.
📊 Mod Details
- Game
- Starfield Mods
- Author
- FrenchGentleman
- Version
- 1
- Downloads
- 5,574
- Endorsements
- 171
- Category
- Ships
- Created
- 6/2/2026
- Updated
- 6/2/2026
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
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