No More Tiers Remastered
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #52 of 245 Weapons mods in this game by downloads
📋 About This Mod
Makes weapons and space suit pieces only appear with their highest stats.
Shattered Space Update
New optional file that makes the same adjustments for new Shattered Space weapons. Space suits appear to use the same tier attachments as vanilla, so no changes needed there. No new weapons were missing tiers, so no Plus version needed.
Remember that this is not retroactive and will not work for weapons that the game has already generated.
See Articles for a guide to patching other weapons.
The Mod
Makes so equipment spawns in only one quality level, whatever its highest available tier is. For most armor
this is Superior, for most weapons this means Advanced.
Make a clean save before switching from the xedit version.
Features
--Weapons only spawn with their highest level damage values (including melee weapons).
--Space Suits, Backpacks, and Helmets only spawn with their highest protection values (For Physical, Energy, and EM).
--Maintains the vanilla numbers for all equipment, other than two Crimson Fleet armor sets, which got a very slight boost (for some reason these two sets use their own quality attachments for tiers 2-5, which are only 5 points lower than the generic ones).
--Quality level names are hidden/removed, as they no longer serve a purpose.
--All weapons and space suit pieces use their base value (plus modifiers from other upgrades). This should help with the economy to some degree.
No More Tiers Plus
--Alternate version that boosts weapons that had missing or no tiers, along with the base changes.
--The Eon, Equinox, Rattler, and Sidestar use Advanced Tier bonus numbers from Advanced Weapon Tiers. This puts all the low caliber pistols and the Solstice within around 10 points of each other.
This file makes the following changes by applying a bonus to each weapon's hidden Standard Receiver attachment:
Arc Welder: 16 damage to 40
Auto-Rivet: 100 damage to 250
Cutter: 4 damage to 24 (Not sure on this one. Most weapons get a multiplier of
somewhere between 2x and 3x, with 2. 8 being the average, but I boosted
the Cutter extra (x6) due to the very low starting damage combined with
limited range)
Novablast: 100 damage to 200 (The Novablast is EM damage only. Just bumped it so you have a better change of knocking
people out in one shot when charged.)
Notes
📊 Mod Details
- Game
- Starfield Mods
- Author
- jkruse05
- Version
- 1.4
- Downloads
- 3,870
- Endorsements
- 124
- Category
- Weapons
- Created
- 6/16/2024
- Updated
- 7/21/2025
🔧 How to Install Starfield Mods
Download from Nexus.
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