Mark M Skins and Visor Tint Variants
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #53 of 365 Clothing mods in this game by downloads
📋 About This Mod
Adds 11 skins, 5 visor tint variants and 6 visor decal sets as armor mods for Mark M armor, so you can mix and match at a spacesuit workbench.
This mod uses the brilliant Mark M Retextures asset by Boris4774 and converts them into 11 skin mods you can apply to teenco's Mark M Armor at a spacesuit workbench. Now you can enjoy the new looks while keeping the default texture as an option, apply different skins for your helmet and suit, or have your companions dressed up with a different scheme than your armor!
This mod also includes 5 visor tint variants (original transparent+4 variants from boris) that work independently from skins and can be changed at a workbench. Play as a UC security officer with a yellow haze visor, or hide your face behind a black visor - your choice!
Finally, this mod adds 6 distinct decal and visor plating sets you can apply to any visor tint variants, although some looks better on a specific variant (Gold/silver plating and Emile decals are better with a Rough visor, see the description in workbench), that's how I got the skull face onto the Crimson Fleet skin in the showcase!
You'll need the Asset Bundle by Boris4774 under "Update Files" for this to work!
1/3 of the folks are still not downloading it despite the extra highlight lol, the mod won't work without that asset bundle!
Don't forget to also endorse Boris4774's retexture and teenco's Mark M armor for their fantastic work!
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[]OrgasmicSneeze's Gunsling Boostpack Remover (grants an invisible backpack)
[
]Environmental Seal (grants an accessory that offers additional environmental hazard protection)[]Exile Armor Skins and Helmet Glow Variants (my other skin mod)
Applying skins to existing armors
You should have no problem applying skin mods to Mark M armors spawned prior to the installation of this mod, since the mod uses vanilla "Skin" attach point for skin mods. However, it also adds custom attach points to the helmet, which is not retroactively applied on existing helmets. To acquire Mark M helmets with this new attach point:
a) Wait for 48 hours so the vendor repopulates their inventory with the new helmet; or
b) Wait for a new batch of enemies to spawn to drop a new one; or
c) Use console command "help "Mark M" 4 armo" to get the id of exile helmet, then "player.additem <id>" to give you a new one
No facelight patch also only works on new helmets, due to some Bethesda magic.
Known issues
Sometimes the armor may visually revert to the default skin when worn or previewed in your inventory.
To solve this:
a) Unequip, close inventory and equip; or
📊 Mod Details
- Game
- Starfield Mods
- Author
- ExoWarlock313
- Version
- 1.3
- Downloads
- 4,059
- Endorsements
- 200
- Category
- Clothing
- Created
- 11/18/2023
- Updated
- 12/15/2023
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
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