MacAniaks - Mac Tec - Hex Delta Habs

⭐ — (29 endorsements) 📥 1,505 downloads 📌 v1.1.0 📅 10/7/2025
🟡 Updated this year

By MacAniak · Ships

⬇ Download Mod Source: Nexus Mods 📅 Updated: 11/17/2025 📅 Created: 10/7/2025
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #135 of 198 Ships mods in this game by downloads

📋 About This Mod

Nova Hex Delta Hab & Modules . The Hex Delta Nose Hab with new Snappoints , Plugs and essential Changes to use in Shipbuilder. Possible to build with no errors . Also a set of Outer shells that can be pluged on the back of the delta hab

- Hex Delta Modules -

Novas Hex Delta Hab and Modules Rebuild . I tried to remoove all the unfinished broken parts of the Vanilla set

The snappoints are a big mess and doesnt work as should also inside and outside plug references are not like in the other habs.

I added a feew new snappoitnts that allows to connect all nesesarry parts

. So some Snappoints are under the hull witch requires to enable module overlaping and they are hard to find it needs a little bit of fine feeling

The Hex Delta habs Snappoints are complete redonne and should work .

when using the right snappoints Its possible to assemble all needed parts without an error in shipbuilder

No Mod or other workaround needed , but " Save unfinished Ships "Mod is highly recomendet also " Ship Builder Configurator "  to

extend build Limits and enable Overlaping Modules .

There is also a patch for " Ship Builder Categories " v1. 18. 0 or later that ads the modules to Mac Tec categories in Shipbuilder .

but they are not required

Door and Plug path are only in the center Line of the hab . three Plugs on the Bottom two on the back

On Top , Starb & Port are Struktural points only.

the Modules will be aviable at all Shipvendors or from Shipbuilder Terminal at Outpost . All parts are set to  class C . No need to unlock

class M parts . I din t altered the perks that are requierd . think four points shipdesing and pilotinging are reqiured and a bunch of credits .

Bring enough creds before entering the shipbuilder ( because "save unfinished ship" mod will not help with insuficiend founds error .... )

The Pathways dont follow the vanilla rules , so all doors that connect to a module with doorways will become passages   ...

In the Hab is a room with many terminalls and Monitors .... and also some usable switches some can control the lights  in the hab and some

can controll the hab inviroment . Its possible to switch on a Bridge between the upper door and the catwalk ,if needed . Also a Stair can be activatet to reach uper floor ( seems some people dont find the switches )

some of the terminals in the controllroom act as workbenches or mission terminals

In the room on the oposite side is a stash with 8 huge boxes and a vendor terminal to sell stuff .

Also in that area are two Benches Weapon & Armor . I dont like the original benches so i desinged some new ones . Its possible to mount

a weapon in the workspace of the weaponbench , no need to do but its possible...

Install  :

   - Choose ONE of the Main Files , with or without Ship Builder Categories

📊 Mod Details

Game
Starfield Mods
Author
MacAniak
Version
1.1.0
Downloads
1,505
Endorsements
29
Category
Ships
Created
10/7/2025
Updated
11/17/2025

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