Lively's Enhanced Skills
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 63 Perks and Skills mods in this game by downloads
📋 About This Mod
Skills are cool. Cool skills are cooler. Bug-free skills are the coolest. Let's do all of that.Introducing LIVELY'S ENHANCED SKILLS, from the makers of Magnum Opus for Fallout 4 and Tempus Maledictum for TES: Skyrim: A comprehensive perk
Lively's Enhanced Skills aims to take the already-excellent skill system in Starfield and, well, enhance it. More gameplay options. Fixed bugs. Clearer skill descriptions. Reduced challenge grind. And above all, more fun.
-
[]Have you ever thrown your controller/mouse across the room after draining your O2 53 times, because you still have to do it 47 more times?
[
]Have you ever wondered "jeez, wouldn't everyone know how to press the 'on' button on a boostpack without training?"[]While we're talking boostpacks - would you like to watch enemies run away in terror after you light them on fire with your boostpack?
[]Do confusing skill descriptions confuse you?
[]Do boring skills bore you?
[]Do broken skills break you?
[]Do you wish outgoing damage scaled instead of getting a flat percentage bonus that takes up like 50 different skill ranks?
If so, this mod is for you.
We plan to work through all of the skills in Starfield, and to continue iterating on them to make them as cool and fun as we can with the modding tools currently available. I work with a great team of expert modders, and have published and supported highly-regarded modlists for Fallout 4 (Magnum Opus) and TES: Skyrim (Tempus Maledictum), so I feel confident that I can help make your Starfield experience better as well.
Please check out the spoiler section below for a complete description of all the skills we've tackled so far.
A couple of key concepts I wanted to address:
-
[]More Logical Starting Abilities: several abilities, like activating a boost pack with a button, should not require a skill. We've taken 5-6 abilities that previously locked behind skills and just given them to the player at the start (see spoiler section).
[]Cooler stuff than "+more%": If you've played BGS games before, you know that they love to fill their skill trees with utterly boring perks that add x% to this and y% to that. Some of those are fine, but we all want to mix in more interesting perks, that add actual abilities and gameplay features, right? Right. So we're doing that (see spoiler section).
[]Rebuild that which was torn asunder: Um, yeah, we fixed some bugs. A LOT of bugs, actually. And tried to make the perk descriptions clearer. Should be better now. There are a variety of skills that the community is still trying to fully decipher in xEdit, so we will be editing and debugging those as soon as we can.
Please join us in the comment section if you have suggestions, or if you come across any perks that don't seem to be functioning as labeled.
Installation: I have not included install instructions; this is a straightforward .esm mod that is confirme
-
[]More Logical Starting Abilities: several abilities, like activating a boost pack with a button, should not require a skill. We've taken 5-6 abilities that previously locked behind skills and just given them to the player at the start (see spoiler section).
📊 Mod Details
- Game
- Starfield Mods
- Author
- Lively
- Version
- 2.1
- Downloads
- 4,428
- Endorsements
- 220
- Category
- Perks and Skills
- Created
- 10/25/2023
- Updated
- 11/24/2023
🔧 How to Install Starfield Mods
Download from Nexus.
📖 Full step-by-step install guide for Starfield →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.
Keep browsing — more Starfield mods await