El Jefe Weapons Overhaul

⭐ — (21 endorsements) 📥 1,106 downloads 📌 v3.0 📅 6/10/2026
🟡 Updated this year

By eljefe · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/4/2026 📅 Created: 6/10/2026
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • ✅ Updated 54 days after the latest game patch — actively maintained
  • 🏆 #535 of 551 Gameplay mods in this game by downloads

📋 About This Mod

Description

Overhauls the weapons, with the aim to make gameplay more fun and rewarding. All weapons should now be viable to use. Some weapons have been buffed and others nerfed to bring balance to the selection of different weapons

This is not meant to be a realistic overhaul, it aims to make more sense and make all weapons useful. Changes include:

  • []Damage is based loosely on calibre and barrel length[/]

    []Pistols are quicker to aim down sights (ADS) and reload in comparison to rifles and especially compared to much heavier weapons such as rocket launchers. Therefore, in close quarter environments, pistols have some advantages over rifles and heavy weapons.[/]

    []NPCs will use ammo with rocket launchers, so you can choose to draw fire and wait for them to run out of ammo if you're pinned down[/]

    []Recoil removed for laser weapons[/]

    []Recoil spring back removed for all weapons [/]

    []The damage and value increases for each quality tier have been adjusted[/]

    []The distribution of tiers is no longer level gated and each tier now has a different chance of spawning on NPCs, containers and vendors. Two patches to select different options for this[/]

    []No damage difference for receivers i.e. auto, semi, binary trigger and burst [/]

    []All weapons share the same quality tier forms, which makes patching much quicker[/]

    []All armours also share the same quality tier forms but no changes have been made to armours, again to make patching much quicker[/]

    Includes patches for the following weapon mods:

    • []50 GS[/]

      []AKM[/]

      []Alpha AK[/]

      []ARX-15[/]

      []AUG A3[/]

      []FN SCAR - MK17[/]

      []KBAR-32 (AA BAR-32)[/]

      []Kriss Vector Gen 2[/]

      []Old Earth Rearmed[/]

      []Rampart-17[/]

      []Titanfall 2 Weapon Pack[/]

      Installation instructions

      • []Install using a mod manager, such as MO2 or Vortex. The FOMOD installer will give you options to install patches for DLCs.[/]

        []To install manually, extract the zip folder into the Data folder and activate the esm file via the Creations - Load Order section within the game menu.[/]

      Compatibility

      Will conflict with any mods that change weapon or aim model records.

      Note: If you try to view, edit or patch this mod in xEdit version 4. 1. 5p or below, it will not work properly, as most of the records/fields will not be shown. You'll need to use Creation kit/xEdit version 4. 1. 5q or later.

      Requirements

      Base game and optionally Shattered Space and Terran Armada.

      My Other Work

      My Nexus mod page

      Melius Wabbajack mod list

      

      The Hardline Protocol Wabbaja

📊 Mod Details

Game
Starfield Mods
Author
eljefe
Version
3.0
Downloads
1,106
Endorsements
21
Category
Gameplay
Created
6/10/2026
Updated
8/4/2026

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

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