Cowboy Bebop - Woolong and Red CreditStick

⭐ — (63 endorsements) 📥 950 downloads 📌 v1.0 📅 9/21/2023
⚪ Last updated 2023

By Kevkas · Visuals

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/21/2023 📅 Created: 9/21/2023
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #22 of 295 Visuals mods in this game by downloads

📋 About This Mod

Retexture for the CreditStick inspired by Cowboy Bebop currency: the Woolong. Also in plain red without the W logo.

Description:

I wanted to make a small mod inspired by one of my favorite anime: Cowboy Bebop (カウボーイビバップ), and also to show respect to the japanese culture in my own (small) way.

I decided to retexture the CreditStick boring colors to something more vibrant, unfortunately Cowboy Bebop doesn't show the woolongs very often, there are some scenes in which it is shown as a regular green (dollar?) bill with a W sign, but there is one episode (Episode 8: Waltz for Venus - ワルツ・フォー・ヴィーナス) in which Spike is collecting some digital woolong credits and then he is forced to share/transfer some of them with Faye. Based on that, I used it as reference to extract a simple but more attractive color palette and I used it to recolor the CreditStick.

I also added a regular red version without references to the woolong in case people like the retexture don't want the Cowboy Bebop reference.

Installation:

By default Starfield uses the following path for textures and the message of the day image: 'Documents\My Games\Starfield\Data\Textures' instead of the classic way Bethesda has been doing it for years of using the game directory folder Data\Textures (which is now used for Photo Mode). You can either install textures manually on the default path, or change it so that the default path changes to the game directory Data\Textures path so that you can install textures with your mod manager.

- (Recommended) If you want to be able to install texture mods with your mod manager (changing the 'Texture' folder path)

If you want your textures to be installed in the game root folder instead, do the following:

1. Go to 'Documents\My Games\Starfield' folder and edit StarfieldCustom.ini (if you don't have it, create it) and add the following lines:

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

bEnableMessageOfTheDay=0

sPhotoModeFolder=Photos

2. Delete the 'Data' folder in 'Documents\My Games\Starfield0' (backup your Photos from Photo Mode)

3. Install the mod with your mod manager.

4. That's it, from now on you can install textures modes using your mod manager. :)

- Manually: if you don't want to change the default 'Textures' folder path

If you haven't changed the default path of the 'Textures' mod, do the following:

1. You can't install this with a mod manager, as Bethesda has changed the folder where textures go.

2. Download the mod manually and copy the 'Data' folder to the following path 'Documents\My

📊 Mod Details

Game
Starfield Mods
Author
Kevkas
Version
1.0
Downloads
950
Endorsements
63
Category
Visuals
Created
9/21/2023
Updated
9/21/2023

🔧 How to Install Starfield Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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