Carry Over Your Equipment
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #12 of 38 Utilities mods in this game by downloads
📋 About This Mod
In New Game+, you will be able to carry over some equipment.
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Description
In New Game+, you can carry up to 8 items (weapons, spacesuit, helmet, and boost pack) from your inventory, and credits too.
To ensure you can bring them, make sure your inventory contains 8 items or fewer before heading to Unity.
Other items and your spaceship cannot be carried over.
Only vanilla items and their effects are supported.
Installation
This mod uses "CarryOverYourEquipment.esm," so please make sure to include it in your INI file or use Nukem's Plugins.txt enabler.
Advanced User
If you think that 8 items are not sufficient, you can create a batch file from the console to carry over as many items as you need.
Also, this method works only with "kap_CarryOverYourEquipment.pex", so you can disable .esm and other scripts.
Here are the steps:
1. Add the following to StarfieldCustom.ini to enable logging for Papyrus:
bEnableLogging=1
bEnableTrace=1
2. Move to a safe, airy location because all equipped items will be moved from your inventory once.
3. Use the console to enter the following command:
cgf "kap_CarryOverYourEquipment. MakeBatFile"
Please note that if you have a large number of items, it may take a considerable amount of time.
Wait until the process is complete, and your items will return. Do not perform any actions during this time.
4. After the process is finished, you will find a file named "CarryOver0.log" in "Documents\My Games\Starfield\Logs\Script\User".
Copy this file to the main Starfield directory with a name of "(your_choice_name).txt".
5. To retrieve the items when needed, use the console and execute the following command:
bat (your_choice_name)
This will allow you to obtain the items you recorded in the batch file.
Limitations
Skin and boost types do not carry over.
Currently, the effect is checked using the value changes when the option is attached.
For this reason, skins and boost types that do not change in value cannot be detected.
There are two reasons why there are limits on the number and types of items that can be transferred.
One is that the list of inventory and chest contents cannot be retrieved.
The script can only know how many items you have with a given ID.
This means that the IDs of all the items you want to migrate must be kept in the script, and it takes a long time to look them up.
The second is that the amount of data that can be migrated is very small.
On NG+, everything (including global an
📊 Mod Details
- Game
- Starfield Mods
- Author
- kapaer
- Version
- 1.1
- Downloads
- 3,620
- Endorsements
- 169
- Category
- Utilities
- Created
- 11/5/2023
- Updated
- 11/11/2023
🔧 How to Install Starfield Mods
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