Auto Refill Vending Machines
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #302 of 468 Gameplay mods in this game by downloads
📋 About This Mod
Prevents vending machines from running out. Refills any that have. Also increases chance of a double dispense.
WHY
Vending machines on my ship seem to take a long time to refill. I think its a combo of a long vanilla game reset time and if your ship's "cell" doesn't refresh. I like the immersion of being able to use a vending machine, less so getting an empty one.
It's also nice when you get a surprise two for one dispensing from the machine, which is built into the game. So the chance of that was also increased.
To get vending machines into your outpost builder menu, use this mod.
WHAT IT AFFECTS AND COMPATIBILITY
This mod should affect all vending machines in the game. It only updates the vending machine script and would not be compatible with any mod that also modifies it. There are some globals for vending machines that are exposed to mods and the console. I was not able to change those to affect the vending machine operation, the reason I went to the script. But if someone were able to figure that out and modify those values in mod or console operation, it may clash with this mod.
I changed the code flow in several places where the vending machine can go into a "done" state and return the banging sound with no dispensing. No matter what state the machine is in when the mod loads, it will reset itself and continue dispensing forever. If the machine is already in the "done" state (was already not dispensing), you may have to hit it twice, the first time will reset it and the next time it will dispense. It will dispense forever after.
INSTALL NOTES
I think Vortex takes care of this because I didn't have to do anything special. If you don't use a mod manager, loose files have to be enabled in your StarfieldCustom.ini since this will put a vendingmachinescript.pex into your Data/Scripts folder, which needs to override the games base version of it that is locked away in a resource file (.ba2 file):
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Enjoy your Chunks!
📊 Mod Details
- Game
- Starfield Mods
- Author
- TennesseeTuxedo
- Version
- 1.0
- Downloads
- 471
- Endorsements
- 28
- Category
- Gameplay
- Created
- 12/18/2023
- Updated
- 12/18/2023
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