Adjusted Outpost Limits
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #335 of 551 Gameplay mods in this game by downloads
📋 About This Mod
Changes available outpost limits. 9 Changes in total.
Multiple changes to the outpost limits.
Max named characters in Outposts: 26 --> 52
Max # of Cargolinks: 3 --> 16
Max # of Crew Stations: 3 --> 52
Max # buildable Mannequins: 6 --> 16
Max # of Robots: 3 --> 24
Max # of Turrets: 6 --> 24
Max # of Outposts: 24 --> 1200
Outside Build Area Timer: 5 Seconds --> 99,999 seconds
Outpost Build Height: 100 --> 250
Max # of Landing Pads: 1 --> 3 (Removed due to breaking outposts)
If you would like a variation to these numbers, feel free to ask.
I haven't tested the landing pads or max named characters, so it could get a little wonky. Let us know in the comments if you do!
I believe I found the correct variable for the max outposts, if its not working, let me know and ill try something else.
Check out my other mods:
Your Thoughts Are Your Own - Remade
Gunshell Lifetime and Amount
Instant Mines Begone
📊 Mod Details
- Game
- Starfield Mods
- Author
- HKesadilla
- Version
- 1.1
- Downloads
- 1,770
- Endorsements
- 67
- Category
- Gameplay
- Created
- 6/14/2024
- Updated
- 6/15/2024
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