Health Dispenser
⚪ Last updated 2014Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #11 of 44 New Items/Objects mods in this game by downloads
📋 About This Mod
craftable machine that heals player automatically
This mod is outdated and won't be updated any more due to several reasons (unless by popular demand). Thank you all for feedback!
Adds a craftable machine that heals players in the proximity. The target is to give players a balanced and useful method to heal health without much interaction. Now also heals NPCs! Therefore the machine allows faster and "resourceless" healing with the limitation of being only stationary and having an intern energy pool. Uses can range from being fast health replenish in your secure base to uses in actual combat to withstand longer fights.
How it works: You only have to stand nearby and will automatically be healed. The machine uses a unique energy pool, which is shown on the front in form of a 4 part slice window. Each pulse heals the player for roughly 10% of his max. health and depletes some energy, pulses have a cooldown, which means that you have to wait some time before the next health patch will be distributed. A full energy pool will heal you to your full health in a few seconds, if you use it continuously though then the energy pool will refill too slowly and the pulses will come slower. It works similar to the Team Fortress 2 Dispenser if that tells you something. http://gfycat.com/LimpFixedJackrabbit
Also the health you gain scales roughly with your health pool. This means in detail that for every full 100 health you have, one pulse will heal you for 10 health more. So, if you have 135 health, one pulse heals you for 10 health, if you have 376, one will heal you for 30 health. This allows the machine to be used across multiple armor tiers effectively. It isn't exactly 10% as you've probably noticed, but I am too limited by the current API, but it's better than nothing.
As you can see in the last 4 pictures, even after changing to a 300 health armor, one pulse still heals me for roughly 10%.
Where you get it: You can craft it at the robotic crafting table for 200 pixels, 10 smooth metal, 15 nanowrap bandages, 40 wires, 15 goldbars and 20 steelbars. It is a Tier 2 recipe, so be sure that you have unlocked these first!
Important details: Sadly, it can occasionally heal monsters. This happens mostly when they run into you and knock you back. This is something I can not change right at the moment. This is because I can't target players health values directly through the API, something I hope they will be adding in the future. BUT I built in a feature so that you can decide yourself how you want to have it. By default the machine also distributes healing to your character when monsters are around. But you can press E on it, to change it so it no longer allows monsters. This is confirmed by a sound, and when pressing E to change it back it is again confirmed by a different s
📊 Mod Details
- Game
- Starbound Mods
- Author
- lornlynx
- Version
- 1.4.1
- Downloads
- 1,843
- Endorsements
- 90
- Category
- New Items/Objects
- Created
- 3/23/2014
- Updated
- 6/17/2014
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