Blood Mod
⚪ Last updated 2017This mod may not work until the author updates it. Check for an update, or see the rollback guide.
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🔍 Analysis
- 👍 4.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 24 Visuals and Graphics mods in this game by downloads
📋 About This Mod
v1.41: More blood during combat
========================================================== Description ========================================================== More blood during combat
Features: -Added blood spurts for combat attacks -Improved overall look of blood drops (embers) -Blood drops now collide with the environment and stay for a longer time -Different amounts of blood depending on weapon type -Gore piles on kills
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========================================================= Known Issues and Limitations ========================================================== -Playable races are all considered organic, which means they will all bleed red even if you are a glitch (Game limitation) -No directional hit detection (if hit on left side or right side) that I can find so far. So for now, the spurts will just spread to both sides -More blood color variety. organic, metal, and wood are the only types that the game can identify -Physical limbs when a character dies
========================================================== How to install ========================================================== Copy "Blood Mod” or "Blood Mod Reduced" folder to: ...\Starbound\mods
========================================================== Change Log ========================================================== v1. 41 Updated damage files to work with Starbound 1. 2 patch that added elemental damage, new hit types, and sounds. Reduced version isn't updated as of yet.
v1. 4 -Redrawn dagger and ranged foreground splatter -Added reduced blood size alternate file back -Added missing blood effects for ice barrier death, poison plasma guns, and standard shotguns
v1. 3 -Redrawn foreground blood splatter animations to improve smoothness and increase clarity to target -Fixed no death blood effects for electric pistol damage -Reduced foreground blood splatter for daggers and ranged weapons -Fixed multiple visual errors with range damage: Duplicated blood effects appearing in front of characters making it difficult to see Incorrect start animation positions Incorrect velocity
v1. 21 -Removed hit bleeding effects from Default damages. This will remove bleeding from block attacks and acid rain. It's Currently unknown if something else gets disabled as well. This effect was used for mostly everything in the early versions of the game
v1. 1 -More color variance for blood drops -Increased duration of hit blood stains -Fixed infinite x-axis velocity for blood drops and added variances
v1. 0 -Updated to match changes made to weapon effects and sounds in version
📊 Mod Details
- Game
- Starbound Mods
- Author
- dDefinder
- Version
- 1.41
- Downloads
- 29,916
- Endorsements
- 1,359
- Category
- Visuals and Graphics
- Created
- 12/17/2013
- Updated
- 5/28/2017
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