AutoTasksAnywhere
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #20 of 32 Miscellaneous mods in this game by downloads
📋 About This Mod
Supported game versions: probably all of them
Tested against: Steam version/1. 0006/current_server_entity_version = 7
Description:
Ever had an eliminate/defend task forced on you? By a trader from the zone you just left? This mod allows you to complete those awful tasks at any task giver. Or, you could abandon them instead.
Installation:
Extract the archive to the game folder. If you already have a patched fsgame.ltx, do not overwrite it. You can check if its patched: open fsgame.ltx in notepad and make sure that line$game_data$ = true| true| <...>
has, in fact, two "trues". This is the only required change -- make it yourself, if you wish.
In any case, if you have any mods installed, chances are its already patched.
If you were prompted to overwrite anything except fsgame.ltx, you probably have a conflicting mod.
You can turn these tasks to ANY potential task giver. Which also means some non-trader NPCs. Which means, they may not have enough money to pay the reward. They seem to pay in full anyway, but be careful.
The reputation and standing with the factions doesn't seem to change based on NPC used to complete a task.
Is a new save required?
-No, but having a backup never hurts.
Will a save work after removing this mod?
Is it compatible with this other mod?
-Yes, unless you were prompted to overwrite anything except fsgame.ltx. Any mods that add new tasks would probably cause that. If this is the case:
Edit gamedata/config/misc/task_manager.ltx in notepad;
It contains every in-game task, destroy a camp, kill a stalker etc;
Find all tasks that have an init_condition = {=actor_on_level(...
This indicates an auto task;
Make sure the init_condition is not commented out (line starts with a semicolon ;)
Anywhere in the task block, add a line: mod_turn_in_anywhere = true
type = eliminate_lager
community = actor
init_condition = {=actor_on_level(l03u_agr_underground)}
mod_turn_in_anywhere = true ; <----- added
text = tm_eliminate_camp_3_text
description = tm_eliminate_camp_3_descr
parent = trader
AutoTasksAnywhere lets you complete or abandon automatic repeatable tasks at any task giver, saving you from forced detours. A small utility mod with 20 endorsements, last updated February 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a real annoyance—no more forced trips to finish auto tasks.
- Tiny QoL mod that does one thing and does it simply.
- Active author (updated Feb 2024) with a niche but useful purpose.
⚠️ Cons
- Only 20 endorsements—community hasn't widely validated it yet.
- May conflict with other task-related mods—no patches mentioned.
For players who hate being railroaded into completing repeatable tasks and want more freedom in where they turn them in. Skip if you rarely do auto tasks or prefer to stick to vanilla behavior.
💡 Beginner Tips
- Check if your game version matches the mod's last update (Feb 2024) to avoid issues.
- If you use other task mods, test AutoTasksAnywhere early to catch conflicts.
- Since it's a simple QoL mod, you can easily remove it if it causes problems.
📊 Mod Details
- Game
- Stalkershadowofchernobyl Mods
- Author
- team vox
- Version
- 1.0
- Downloads
- 845
- Endorsements
- 20
- Category
- Miscellaneous
- Created
- 2/8/2024
- Updated
- 2/8/2024
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