Ultimate Customization Tool 2.0.3-2.0.5 (Beta)
🟢 Updated this monthPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #409 of 538 Gameplay mods in this game by downloads
📋 About This Mod
An in-game toolkit with a customizable minimap, anomaly and radiation detection, auto-loot, ESP and item spawning. Adjust weapons, survival, NPCs, time and weather, teleport across the Zone, or use optional aim assists. Enable only the
Ultimate Customization Tool
Ultimate Customization Tool adds an in-game menu for exploration, looting and gameplay customization in S. T. A. L. K. E. R. 2: Heart of Chornobyl. Use it for a few conveniences or configure a full sandbox setup. Features start disabled on a fresh configuration.
MAIN FEATURES
• Minimap with the game map, PDA markers, nearby actors and loot.
• Anomaly and radiation detection with visible hazard boundaries.
• Auto loot for bodies and loose items, with pickup filters and weapon servicing.
• ESP and character Glow for people, mutants, loot and stashes.
• Player and weapon customization, including survival, movement and ammunition.
• Teleportation, item and NPC spawning, plus NPC and difficulty controls.
• Time, weather and emissions, with optional aim assists.
FULL FEATURE LIST — expand below
Minimap
Game map background; adjustable position, size, radius, opacity and icon size; optional view rotation and game clock. Separate actor and loot categories, custom colors, original PDA icons, tracked-marker filtering and edge indicators for navigation targets. Stash filters can show all or PDA-known stashes. Nearby markers include height indicators. Actor and loot coverage depends on what the game has loaded; the map does not provide interior floor plans.
Anomaly and radiation detection
Display anomaly labels and trigger boundaries, plus radiation zones. Labels and zones have independent ranges and colors. Choose boundary, soft-fill and animated-mist styles, with density, edge fading and mist controls. Scenery occlusion is available; per-pixel anomaly occlusion is experimental.
Auto loot — experimental
Loot nearby bodies without opening their inventory. Independently enable loose-item pickup, supply-crate breaking, weapon unloading and attachment removal. Set a 1–30 m radius and optionally require line of sight from the camera. Choose whether to collect armor and helmets, and exclude weapons, notes/PDAs or quest items. Excluded documents stay in place; excluded corpse weapons and armor are dropped. Unloading and attachment removal remain independent of weapon pickup. Collected items appear in pickup notifications.
ESP and Glow
Markers for humans, mutants, bodies, items, artifacts, stashes, documents and containers. Actor options include names, relations, health, skeletons and boxes. Configure category filters, colors, ranges and appearance. Character Glow has separate filters and visible/hidden colors. ESP and minimap filters are independent. World overlays hide during PDA use and cinematics.
Player, inventory and equipment
Immortality, fall-damage protection, endless stamina and carry capacity; movement speed, jump height and noclip. Disable hunger, thirst, sleepiness, drowsiness, drunkenness/hangover, energy-drink overuse, bleeding, radiation, psy effects and suppression individually. Grant coupons and multiply inventory items. Repair equipped gear or the whole inventory, with automatic repair and repair-on-equip options. Customize flashlight brightness, range, cone angles and color temperature, or keep it on.
Weapons
Recoil and sway suppression, spread suppression, recoil scaling, aiming speed and fire rate. Adjust weapon damage, armor penetration, armor damage, projectile speed and range. Infinite magazine and reserve ammunition have separate switches. An optional weapon FOV offset fades out while aiming; this feature is a prototype.
Aim assists
Manual Aim, Perfect Aim and Silent Aim with separate saved settings. Configure activation, target bones, field of view, range, human/mutant and relation filters, visibility, target locking and automatic fire. Manual aiming includes acquisition and target-switch timing, prediction, recoil control and sway suppression. Perfect Aim turns the camera toward a predicted target; Silent Aim redirects shots without turning the camera. Bullet-drop compensation and cover-penetration checking are experimental; accuracy depends on the weapon, ammunition and target conditions.
Teleportation
Search map locations, player pins, quest markers, stashes and services, with a tracked-only filter. Teleport to coordinates, capture your current position, return to a stored session position, jump forward or move to the nearest loaded stash. Map destinations include undiscovered locations. Distant player pins may require an arrival height.
Item and NPC spawning
Searchable item and NPC lists. Item search accepts English, Russian and Ukrainian names regardless of the menu language, including case-insensitive Cyrillic search.
NPC controls
📊 Mod Details
- Game
- Stalker2heartofchornobyl Mods
- Author
- mamontiwe
- Version
- 0.9.6
- Downloads
- 821
- Endorsements
- 18
- Category
- Gameplay
- Created
- 9/14/2026
- Updated
- 9/19/2026
🔧 How to Install S.T.A.L.K.E.R. 2: Heart o Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for S.T.A.L.K.E.R. 2: Heart o →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for S.T.A.L.K.E.R. 2: Heart o commands, item IDs, and more.
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