TEO - Trade Economy Overhaul
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #247 of 448 Gameplay mods in this game by downloads
📋 About This Mod
Trade Economy Overhaul Fully compatible with 1.7! Lightweight overhaul of configs regarding the economics of trade and other trader behaviours depending on active patches. Can be added, hot-swapped and/or removed whenever you want in
Fully compatible with GSC's newest patch
1. 7& with most other mods!Introducing Trade Economy Overhaul !
Overhauls some configurations regarding the economics of trade and other trader behaviours depending on active patches.
Modular patches, if you do not want both the Sell-Price and Durability patch, you can use only one of them!
Can be added, hot-swapped and/or removed whenever you want in the course of a playthrough.
In active development and balancing. Also supports OXA-Prototype.
Sell Price Patches - Detailed explanation
Use only one of these patches at the same time!
This patch offers multiple difficulty settings to customize the pricing of items based on your preferences. You can adjust the trade prices to suit your playstyle, whether you prefer a more balanced experience or a higher challenge for your next or current playthrough. But difficulty choice is not its only feature. It features dynamic pricing, meaning that the patch adjusts prices depending on the trader's type, ensuring that each trader behaves uniquely and adds variety to your interactions. This part of the patch is designed to complement the durability patch, but it can be used independently.
The 40% patch is the recommended one to use. Or why not use the Xtreme patch if you're up for a real challenge.
Just remember: your game difficulty & reputation also has an effect!
Affects only "specific" traders at the moment, not wandering traders, but this will change when balancing get figured out.
Durability Patch - Detailed explanation
Currently only one active patch, most likely with more to come!
This patch modifies how durability is factored into trade. Making it so you can sell near-broken weapons (>3%) to technicians, they also accept lower durability armour. But those darn Barmen, they are in desperate need for any armour they can find, so they accept even lower durability (>10%). But with the price patches, they both also give a lower price than regular traders, especially the Barmen!
Upcoming Patches?
Indeed! It is expected to expand into other areas! If you have specific features you'd like to see, feel free to share your ideas and contribute to the mod's development!
Installation
Extract the files from the zipped folder or drag the desired .p
📊 Mod Details
- Game
- Stalker 2 Mods
- Author
- KloveDev
- Version
- 1.0.2
- Downloads
- 2,690
- Endorsements
- 47
- Category
- Gameplay
- Created
- 11/23/2025
- Updated
- 11/29/2025
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