Project Itemization
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 37 Textures mods in this game by downloads
📋 About This Mod
This mod adds new lootable items and consumables that can be found in Zone.
Description
What is this mod about? Project Itemization is trying to fix an issue with lack of lootable items that makes exploring the world kinda boring and not rewarding. Also, this mod presents it's own consumable effects overhaul with custom consumable items (optional).
- Mod is adding ~50 new items. All of them distributed among stashes, destructible containers and NPCs.
- Mod also overhauling consumable effects (only for full version of mod):
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[] All effects now displayed with numbers instead of effect levels : 'Weak, 'Medium', 'Strong'.
[
] Using meds now make you sleepy, hungry or drunk aka intoxicated. You still can pop couple medkits in a row, but you will be a bit dizzy. Using more will cause even more dizziness. In this case, you might bring some extra food or extra drugs to deal with high levels of drunkenness.[] Almost all of the ''instant'' effects have been replaced by long-lasting effects.
So, for example, now medkits are healing much slower. But don't worry. I added an alternative for fast healing - stimpaks. Food is also doesn't satiate you immediately. Same goes to negative satiety effects for other consumables.
Here's more info about how long some effects lasts. I would love to add this info in the game, but sadly Stalker 2 UI sucks :/
Satiety :
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[]negative effect - 60 seconds (except for energetic drinks, they're instant).
[]positive effect - 60 seconds
Fatigue :
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[]negative effect - 30 seconds.
[]positive effect - 30 seconds for everything, but Energetic drinks, Hercules, Caffeine tablets and Cocaine also provide long-lasting effect.
Drunkenness :
- []negative effect - depends on drug or consumable you take. For example, if you drink 1 bottle of beer, you won't be drunk. 2 bottles in a row will change that. If you decide to use Yadulin, it will make you drunk af for ~1min. In this case consumables that decrease drunkenness effect might be handy, hehe.
- positive effect - around 12. 5 seconds.
I tried to make it more complex, but not over complicated and fun. I hope you will enjoy it. But if you didn't and want to leave a feedback, go to 'Posts' section on Nexus, or join Project Itemization public in Grok's Discord server. I check 'Posts' on Nexus, but it's easier to catch me there.
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[]negative effect - 30 seconds.
📊 Mod Details
- Game
- Stalker 2 Mods
- Author
- FazanR
- Version
- 0.35
- Downloads
- 60,632
- Endorsements
- 897
- Category
- Textures
- Created
- 11/28/2024
- Updated
- 1/5/2025
🔧 How to Install Stalker 2heartofchor Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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