Joe's rebalance mods (Mutants - Durability - Upgrade cost - Healing - Empty Crates - Artifacts - Bre
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #130 of 448 Gameplay mods in this game by downloads
📋 About This Mod
Modular mods I created because I was bored of how unbalanced and illogical things were.1)Mutants no bullet sponges.2)Durability/Tear reduced + Upgrades cheaper (or not 2Bis).3)No more broken loots.4)Healing/Consumables reworked.5)Crates are
Hello loners !
Mods Compatible with the 1. 5. 3 patch !
Purpose
The game is in general correctly balanced but there are some very weird aspects.
I created these small mods which improves the overall gameplay (for me at least) to be more logical and balanced.
Available in a full collection or modular download options.
These are my first mods, and are probably not perfect, thank you :)
Modular Mods (choose what you want to install)
"Collection" : All the mods.
Contains 1 + 2 + 3 + 5 + 6 + 7 +8.
1) No spongy mutants mod :
-Less armor on nearly every mutant.
-Headshot damage augmented.
2) Durability modified by reduced tear WITH Upgrades cost reduction (2 and 2Bis are obviously incompatible!) :
-Weapons are WAY more resistant > fewer visits to the technician - your coupons account will thank me. No more red weapon after 5 clips of ammo.
-Armor durability unnerfed.
-Every upgrade costs ~50% of the older veteran prices.
2Bis) Durability modified by reduced tear WITHOUT Upgrades cost reduction (2 and 2Bis are obviously incompatible!):
-Weapons are WAY more resistant > fewer visits to the technician - your coupons account will thank me. No more red weapon after 5 clips of ammo.
-Armor durability unnerfed.
3) Durability upgraded for looted weapons :
-No more red weapons (which never jam) on enemies corpses.
-Traders buy now damaged weapons and armors but not broken ones (1% or better).
4) Healing and consumables are modified (Warning : is contained into the artifacts mod, don't install both !):
-Weight adjusted.
-Values shown in place of effects.-Food nearly don't insta heal anymore but very slowly and for a small amount.
-Bandages don't heal anymore.
-Medkits have all their use case now and heal slowly - basic > half heal and slow - army > full heal and a bit faster + longer bleeding effect - scientific > lot of healing for sustained fights + increased anti rad and anti bleeding duration and effect.
-Water and Energetic have a longer duration and increased effect.
-Drugs last longer - they were nearly useless.
-Not a consumable but lowered stamina malus in water (nope can't change slowness sorry).
5) Crates and boxes are now empty :
-Previous stalkers looted it before you ! No more loots in them at all.
Stashes are unaffected, only the brown/green wooden crates, green ammo boxes an
📊 Mod Details
- Game
- Stalker 2 Mods
- Author
- Joe Jinis
- Version
- 1.2
- Downloads
- 8,232
- Endorsements
- 102
- Category
- Gameplay
- Created
- 5/30/2025
- Updated
- 7/10/2025
🔧 How to Install Stalker 2heartofchor Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Stalker 2heartofchor →
Visit the official mod page for specific installation instructions for this mod.
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