Jake's Modified Zone (Discontinued)

⭐ ⭐ (100 endorsements) 📥 3,748 downloads 📌 v0.26 📅 12/4/2024
🟠 Updated over a year ago

By JakeKingsly · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/11/2024 📅 Created: 12/4/2024

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #200 of 448 Gameplay mods in this game by downloads

📋 About This Mod

Merging of multiple mods that have compatibility issues and further tweaks to those mods. This includes mutants rebalance, gunplay rebalance, economy rebalance, A-life modifications, AI changes, weight changes, artifact rework, difficulty

Attention: The following folders have optional files that can be used as standalones if that's all you want (the ones NOT in 000install).

Longer Day & Weight Variants is a standalone (choose 1) (modifies CoreVariables & ObjWeightParamsPrototypes)

Sprinting (Choose 1) (Modifies ObjPrototypes)

0. 11: updated default weight, made weight variations

0. 12-0. 15: Balance configs for trader spawns, items spawns, and fixed some typos that broke things

0. 16-0. 18: Tweaks to a-life to spawn more things.

0. 19: Made it so NPC's drop armor armor. Reworked mutant loot for compatibility reasons. Should just work with mutant loot now.

0. 20: Reduced sell prices by 7 to 9%, signifcantly increased ammo/armor/weapon costs as a stop gap balance. Ammo spawns on people are more variable, but should provide more reasonable ammo amounts. Stashes have been tweaked as well.

0. 21: Fixed trader issue, removed ability to have helments with exos.

0. 22: Massive loot overhaul. Targetted static (hopefully!) loot will be significantly less. Included AI some AI adjustments that significantly reduce or get rid of long range aggro.

AI should also now act smarter while in combat, flanking, throwing grenades when you rush them. Becareful, groups will smoke you! Additionally updated A-life spawn scenarios to be less intense on faster time scales. Weapon Damage updated, created variations for increased player damage incase people feel like NPCs are still spongey (they aren't but hey, play your way)

Sprinting variations included now.

0. 23: Tweaked Alife to maybe not spawn a buttload of things. Decreased damage dealt by npc's slightly.

0. 24: Added AI logic that was not included in previous upload. Reduced trader prices for all goods since item spawns have been successfully reduced (mainly static spawns). Reduced Mutant Loot value to by 66%.

0. 26: Added better progressive NPC loadouts to the modpack, included drop chances (15% for now). Increased randomness of ammo of weapons (range from 0 to ~80% of the max ammo capacity). Replaced Artifact enhancement with Artifacts Rebalanced, tiered version. Fixed traders not including 7. 62x39 ammo (thanks to tt7crocodiles, I wouldn't have noticed this.). Updated ballistics and other gameplay mechanics to better mirror Maklane's more recent changes up to 1. 4. Fixed some Alife misconfigs.

Whats next?

Expected in 0. 27

Ammo drop reduction by half (Just too much ammo).

Looking at making the ak74s and (the bigger one) use 7. 62x39 instead of 5. 45, with an option to change calibers.

Flechette dart into darts.

Make birdshot (tentative 0. 27)

Mutant hp variations

Project Itemization patch

Future changes:

Increasing NPC variation

📊 Mod Details

Game
Stalker 2 Mods
Author
JakeKingsly
Version
0.26
Downloads
3,748
Endorsements
100
Category
Gameplay
Created
12/4/2024
Updated
12/11/2024

🔧 How to Install Stalker 2heartofchor Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Stalker 2heartofchor →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stalker 2heartofchor commands, item IDs, and more.

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