Grok's Economy and Difficulty Fix Attempt

⭐ ⭐⭐ (1,137 endorsements) 📥 66,986 downloads 📌 v1.3.1 📅 11/21/2024
🟠 Updated over a year ago

By Grok · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/26/2024 📅 Created: 11/21/2024

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #25 of 448 Gameplay mods in this game by downloads

📋 About This Mod

Reworks the game difficulty and economy: expensive repairs, almost no armor/gun degradation, less expensive upgrades, less tanky enemies, less ammo and consumables found, less expensive ammo, more expensive consumables, increased story

Description

The game is meant to be played in Veteran with this mod.

UPDATE 1. 3. 1: Now includes a new item preset that should heavily reduce the quantity of items available in general in the world, in stashes and in crates.

Rebalances the game difficulty settings for a more balanced and less frustrating (but not easier !) experience. This combines most of my work done on STALKER 2 until now with new changes, all in one package, consider this as GAMMA 2.

  • []Less items everywhere (stashes, corpses, crates, etc, no more 45 medkits and 50 bandages) > This seem to only work on new saves sadly or on unvisited areas.

    []Much more durable armors and guns (once repaired, it won't decrease much).

    []Much more expensive repairs (this is to ensure that you better buy / find guns than repairing ones found on the ground, thus ensuring questing and exploration, using your guns and armors once repaired won't decrease much anyway).

    []Less expensive upgrades.

    []Less expensive ammo (so that you can choose which ammo you buy / what kind of weapon you play).

    []Slightly more expensive consumables (you can make money if you save them, if you lack them, your money will be used to resupply).

    []Much more squishy enemies, including humans: full auto-ing the torso is viable, no more sponges. Damages to human limbs was however decreased a lot while torso damage was doubled (if you full auto, aim for the chest, not the arms).

    []Increased Bleeding effect.

    []Decreased food HP regen.

    []More deadly NPCs (their guns deal more damage, however current armor system is fucked so if you have a good armor and they have shit guns, you won't receive much damage as you are a bloodsucker to them).

    []More deadly explosives for the player.

    []NPCs throw less grenades.

    []Increased missions money rewards.

    []Increased Bleeding damages.

    This mod edits the following files:

    • []CombatSynchronization.cfg

      []DifficultyPrototypes.cfg

      []ItemGeneratorPrototypes.cfg

      []StashPrototypes.cfg

      []ItemGeneratorPrototypes/BenchmarkItemGeneratorPrototypes.cfg

      []ItemGeneratorPrototypes/DynamicItemGenerator.cfg


      Recommended Mods to Use

      - Medkits and Consumables Rebalance: https://www.nexusmods.com/stalker2heartofchornobyl/mods/49

      - Half Ammo and Consumables Weight: https://www.nexusmods.com/stalker2heartofchornobyl/mods/45

      - Readable Ammo: https://www.nexusmods.com/stalker2heartofchornobyl/mods/147

      - Anomaly Beep Disabler: htt

📊 Mod Details

Game
Stalker 2 Mods
Author
Grok
Version
1.3.1
Downloads
66,986
Endorsements
1,137
Category
Gameplay
Created
11/21/2024
Updated
11/26/2024

🔧 How to Install Stalker 2heartofchor Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Stalker 2heartofchor →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stalker 2heartofchor commands, item IDs, and more.

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