Enemy Weapon Attachments
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.0% endorsement rate
- 🏆 #27 of 448 Gameplay mods in this game by downloads
📋 About This Mod
Enemy Weapon Attachments
Enhances enemy equipment by adding attachments and upgrades to enemy weapons. Also included are improved ammunition scaling and more diverse enemy loadouts. Optionally adds droppable (upgraded) armours, artifacts, difficulty and campaign progress based consumables, reduced ammo in looted weapons and lowered attachment sell values.
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[]Developed for S. T. A. L. K. E. R. 2 version 1. 7 based on vanilla files.
[
]Always create a save game before installing in case things go wrong.[]Safe to enable or disable at any time; no new game required.
If you want similar loot from stashes, see my Project Y companion mod.
Modular Structure
Core file is required. Add only the optional modules you want.
Required Core
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[]EnemyWeaponAttachments.pak – Core functionality (enemy weapon attachment spawning & weapon upgrade probabilities).
Optional Modules
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[]EnemyWeaponAttachmentsArmours.pak – Enemy armour (with 20% upgrade chance) can drop with 5% chance.
[
]EnemyWeaponAttachmentsArtifacts.pak – Enemies can very rarely drop artifacts (base chance 1%, increasing as campaign progresses to max 4%).[]EnemyWeaponAttachmentsConsumables.pak – Difficulty and campaign progress based consumable drop chances of all types.
[]EnemyWeaponAttachmentsLoweredAttachmentValues.pak – Attachment sell value reduced to 10% (economy friendly).
[]EnemyWeaponAttachmentsMoneyCards.pak - Enemies will drop money cards.
[]EnemyWeaponAttachmentsNightvisionGoggles.pak - Enemies will drop nightvision goggles.
[]EnemyWeaponAttachmentsReducedAmmoFromWeapons.pak – Reduces magazine ammo remaining in weapons (less free ammunition).
[]EnemyWeaponAttachmentsUniqueWeapons.pak – Enemies can very rarely drop unique weapons (0. 5% chance).
Compatibility
Patch Modules:
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[]EnemyWeaponAttachmentsOXAStandard.pak - Compatibility patch for OXA Standard. Load EWA after OXA Standard with this patch included for full compatibility.
Technical
All changes use `refurl` or 'bpatch' (no vanilla assets overwritten).
[
]The chance a weapon has upgrades or attachments is based on the campaign progress. It starts low and doubles as the player ranks up.[]Base chance for one or more attachments on a weapon is 10%. Maximum chance in the end game is 80%.
[]Base chance for one or more upgrades on a weapon, armour or helmet is 5%. Maximum chance in the end game is 40%.
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[]EnemyWeaponAttachmentsOXAStandard.pak - Compatibility patch for OXA Standard. Load EWA after OXA Standard with this patch included for full compatibility.
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[]EnemyWeaponAttachmentsArmours.pak – Enemy armour (with 20% upgrade chance) can drop with 5% chance.
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[]EnemyWeaponAttachments.pak – Core functionality (enemy weapon attachment spawning & weapon upgrade probabilities).
📊 Mod Details
- Game
- Stalker 2 Mods
- Author
- ScepraX
- Version
- 2.5
- Downloads
- 62,343
- Endorsements
- 594
- Category
- Gameplay
- Created
- 8/28/2025
- Updated
- 12/21/2025
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