Elemental Artifacts (discontinued)

⭐ — (22 endorsements) 📥 1,030 downloads 📌 v1.2.2 📅 1/10/2025
🟠 Updated over a year ago

By Effusions · Artifacts

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/30/2025 📅 Created: 1/10/2025

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #23 of 35 Artifacts mods in this game by downloads

📋 About This Mod

A redesign of artifacts based on an elemental type system (fire, electric, chemical, gravity, and psi). Artifacts now provide protection and enhancements (including new effects like increased magazine size) tied to their element along with

This mod is no longer supported as of patch 1. 6.

(spoilers) Complete list of artifacts and effects (spoilers)

This mod balances artifacts using an elemental system based on anomaly types to create strengths and weaknesses. Each element has its own set of buffs (and debuffs to the stats of its weak element), so if you want a specific type of buff the best way to find it is by heading to the corresponding anomaly:

[]Fire: regeneration, damage, overload (more ammo in your gun). Weak to electric.

[]Electric: move speed, fire rate, and readiness (reload speed). Weak to chemical.

[]Chemical: stamina cost reduction, accuracy (including dispersion and recoil), and range (travel distance before drop and damage falloff). Weak to fire.

[]Gravity: carry weight, durability per shot, and maximum health. Weak to psi.

[]Psi: radiation protection and always has one effect each from fire, electric, and chemical. Weak to gravity. Psi artifacts spawn at all types of anomalies.

[]There are 13 artifacts with unique effects, not including the weird artifacts.

Artifacts come with protection to their own element and lowered protection to their weak element. You can balance your artifacts to eliminate weaknesses, or you can stack similar artifacts to achieve distinct strengths.

Most common and uncommon artifacts do not have radiation so that they can be used in the early game, but more powerful artifacts still have it.

Installation/Updates/Uninstallation

Be sure to unequip all artifacts before installing, uninstalling, or updating any artifact mod or risk becoming a snork. The game will not recognize which stats you are getting from artifacts and will mess up your character.

To install, simply drop Elemental_Artifacts.pak into your ~mods folder.

To uninstall, delete Elemental_Artifacts.pak from your ~mods folder.

Should be safe to add or remove mid-game as it does not create any new objects, but it's always a good idea to have a backup save.

Compatibility

Modifies ArtifactPrototypes.cfg, so not compatible with other mods that change it.

Known Issues

Does not modify localization files for the sake of compatibility, so many artifact descriptions have inaccurate rarities and effects have imprecise descriptions. If you can't figure out what an artifact does or think it's broken, you can always check Complete list of artifacts and effects to make sure.

Due to the way certain effects are calculated, some stats scale exponentially in power as they are stacked (eg, fire rate). I can't change the formulas, so it is what it is

📊 Mod Details

Game
Stalker 2 Mods
Author
Effusions
Version
1.2.2
Downloads
1,030
Endorsements
22
Category
Artifacts
Created
1/10/2025
Updated
4/30/2025

🔧 How to Install Stalker 2heartofchor Mods

Download from Nexus Mods.

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Visit the official mod page for specific installation instructions for this mod.

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