SpiderHeck Update — Mod Compatibility Status & Broken Mods List
🧠 What This Means for Modders
It’s Update Time Again! — a general update — most mods survive, but check the broken list below. Roll-back guide →
📋 Patch Notes
[h1]🕷️ SpiderHeck Update Alert! 🕸️ [/h1] [h3]Hey Everyone![/h3] It’s update time! Our latest update, the [b]1.5.2 Quality Of Heck Update[/b] is out now! This update has focused on squashing some of the bugs we’ve found and had reported by you guys and gals in the community! [img]https://i.imgur.com/6z0zVWf.gif[/img] [b]The update includes the following fixes:[/b] [list] [*] Fixed Players and Enemies occasionally spawning while invisible in Wave Mode. [*] Stopped death cubes rotating slower on dedicated servers. [*] Fixed Weapons turning invisible, swapping textures or becoming intangible. [*] Fixed Boomstick losing texture after it explodes the first time when the player has Efficiency. [*] And more! [/list] If you find any bugs or issues please let us know on our Discord [url=https://discord.gg/KpzuAm6rVJ]here[/url]. [img]https://i.imgur.com/mDHqIfv.gif[/img] Stay heckin' awesome, SpiderHeck community! 🕸️💥
✅ Mods Updated for This Patch (0)
These mods were updated after the patch — safe to use on the current version.
None yet.
⚠️ Mods That May Be Broken (0)
These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.
None yet.
↩️ How to Roll Back / Downgrade
Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.
🕘 Previous Updates
Older SpiderHeck updates — click to read each patch note.