WOS Inspired Combat and Traversal Changes

⭐ ⭐ (124 endorsements) 📥 12,098 downloads 📌 v1 📅 9/4/2025
🟠 Updated over a year ago

By Piqo · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/4/2025 📅 Created: 9/4/2025

🔍 Analysis

  • 👍 1.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #17 of 145 Gameplay mods in this game by downloads

📋 About This Mod

Combat and traversal changes to play similarly to the suit switching combat system of Web of Shadows, as well as unlocked loopdeloops and faster swings. Full changelog is in the main description.

WOS Inspired Combat/Traversal Changes

This mod is unrelated to the original SM1 mod on my account, which I do not care for

The goal of this mod was to implement a Classic/Symbiote combat dynamic similar to Web of Shadows, alongside various changes similar to mechanics from that game, and some small QoL changes that are unrelated. This is not a mechanics overhaul like Unlimited Combat, it is much more of a Vanilla+ tweak mod that modifies what is already there rather than adding anything too complex. This mod is intended to be used alongside LDD's Rage Settings mod with the surge mode toggle option turned on.

In short,

-Regular combat is pretty much the same but with a faster attack speed,

-Symbiote combat has a slower attack speed, regular combat animations instead of tendrils, and no auto finishers

-Both combat styles have been given rising uppercut move replacing the original knockup, a much higher enemy jumpoff height, and other small changes

-Traversal has been changed to remove the auto jump on swings, allowing loopdeloops manually. Swings are faster and weightier, and the rolling recovery jump height is greatly increased.

You can see the full changelog below for a more formal explanation

(Special thanks to Avernix for helping me with nodegraph troubles and giving me the code for the modified uppercut move!)

Overall Combat Changes

(applying to both Standard and Surge combat):

-Uppercut knockup attack has been changed into a jumping uppercut that carries you upwards alongside the enemy you are launching

-Dodgeunder kick speed has been increased

-Swingkick attack speed has been slightly increased

-The height of jumping off an enemy in combat has been greatly increased

-The height of the perfect dodge where you jump over an enemy's head has

been slightly increased (doesn't make a real difference, just looks a

little cooler)

Standard Combat:

-Ground combo and air combo are faster than the base game

Symbiote Surge Combat:

-Ground combo and air combo are slower than the base game

-Auto finishers have been removed

-All animations are identical to standard combat (aside from speed) with the exception of air/ground combo enders and the webyank kick attack

Traversal:

-Loopdeloop limitations have been removed, Peter will no longer automatically release his web when reaching a certain angle of his swing, meaning you can loopdeloop with and without using the scripted move. With the scripted move you'll

📊 Mod Details

Game
Spider Man 2 Mods
Author
Piqo
Version
1
Downloads
12,098
Endorsements
124
Category
Gameplay
Created
9/4/2025
Updated
9/4/2025

🔧 How to Install Marvelsspiderman 2 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Marvelsspiderman 2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Marvelsspiderman 2 commands, item IDs, and more.

Keep browsing — more Marvelsspiderman 2 mods await

📋 All Marvelsspiderman 2 Mods 🏆 Top 25 📂 More Gameplay 👤 More by Piqo 🔎 Similar Mods 🌐 Best Gameplay (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods