Crisis Factions At Start

⭐ — (0 endorsements) 📥 39 downloads 📅 6/9/2026
🟡 Updated this year

By 76561198009781870 · scenario

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/9/2026 📅 Created: 6/9/2026

🔍 Analysis

  • 🏆 #25 of 38 scenario mods in this game by downloads

📋 About This Mod

As the title says crisis factions exist at the start. What I did was make the Machines control Venus and the Eugenic faction control Ganymede. Both ai are naturally hostile to everyone and exist at the start. Lore: During WWIII the CIA was experimenting with AGI but it predictably went wrong, they rebelled enslaved everyone and colonized the planet. While that happened Tricorp was experimenting with genetics and did the exact same thing and resulted in a super human faction taking control of Ganymede. Its up to the rest of the free solar system to fix these mistakes if they can or die trying because these faction will not hesitate to kill everyone if they don't. So enjoy the challenge Let me know if any updates are needed. This mod is one I can remake in 1 hour so updates should be easy. Events used are: Technological Singularity Eugenics Unleashed If anyone wants to add these into their game.

📊 Mod Details

Game
Solar Nations 2 Mods
Author
76561198009781870
Version
N/A
Downloads
39
Endorsements
0
Category
scenario
Created
6/9/2026
Updated
6/9/2026

🔧 How to Install Solar Nations 2 Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Solar Nations 2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Solar Nations 2 commands, item IDs, and more.

Keep browsing — more Solar Nations 2 mods await

📋 All Solar Nations 2 Mods 🏆 Top 25 📂 More scenario 👤 More by 76561198009781870 🔎 Similar Mods 🌐 Best scenario (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods