Wounds add-ons - Healers - Spells - Patches

⭐ ⭐ (810 endorsements) 📥 104,607 downloads 📌 v1.0.1 📅 12/18/2019
⚪ Last updated 2020

By almostghost · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/15/2020 📅 Created: 12/18/2019
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Wounds mod by IronDusk33 Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.8% endorsement rate
  • 🏆 #92 of 148 Immersion mods in this game by downloads

📋 About This Mod

I really like the Wounds mod created by IronDusk33, so I decided to make a few little add-ons for it to enhance the experience a bit and add some extra compatibility.

All files in this mod require Wounds. SkyUI isn't required for any of them, but you'll need it if you want to access the MCM options in the main file. The patches also require each of the mods they're patching (of course!), and can work with or without one of the main files.

Main Files

The spells and healers file adds a healer NPC to each temple in Skyrim, and the one in Raven Rock, who can cure any wound for a fee. An MCM menu is included to allow you to change the prices of healing. They also sell potions for curing wounds, as well as a couple of leveled health potions, cure disease potions, bandages, needles and thread, and medicinal alcohol. Both main files also add Restoration spells that the player can use to instantly heal a wound, and some pain management spells with an effect similar to Laudanum, but without the "strain" effect. Spell tomes that teach the spells can be bought from court wizards or Colette Marence at the College of Winterhold.

The spells only file adds the same spells, but no healer NPCs. If using the spells and healers file, this one isn't needed - it's just a more lightweight (ESL flagged), script-free option for those who don't want scripted mods or don't have room for more ESPs in their load order.

Patch Files

The Campfire patch adds bandages and needle and thread to Campfire's Create Item power, so you can create these things anywhere, anytime, instead of having to limp around looking for a tanning rack. Also, branches and deadwood can now be used for splinting broken limbs, since they're easier to get in the wilderness than firewood. This file requires Wounds and Campfire.

The Hunterborn-Campfire patch adds the same features as the Campfire patch (so you don't need both), and also adds those items to Hunterborn's Scrimshaw power. Also, bone needles can now be made from animal bones, antlers, mammoth or horker tusks, chaurus chitin, and sabre cat teeth in the Scrimshaw menu. Useful for players who don't carry around hundreds of lockpicks all the time. Combine a bone needle with 5 tundra cotton in Scrimshaw or Create Item to get the needle and thread. This file requires Wounds, Hunterborn, and Campfire.

The Hunterborn-Campfire-CACO patch does everything the other two patches do, and also allows crafting of a CACO bandage from 3 linen wraps or 12 tundra cottons, using Hunterborn's Scrimshaw menu or Campfire's Create Item menu. I also adjusted the number of linen wraps that can be created by breaking down clothing in the Create Item menu. Most vanilla clothing provides enough linen for two or more bandages. This file requires Wounds, Hunterborn, Campfire, CACO, and the CACO-Wounds patch (available from kryptopyr

🤖 AI-enhanced — based on mod data

This is a small add-on pack for IronDusk33's Wounds mod, adding temple healing, healing spells, and crafting options via Hunterborn or Campfire menus. With 810 endorsements and over 100k downloads, it's a popular quality-of-life extension for players who want more ways to treat wounds.

✨ Key Features

Adds temple healing services for wounds.
Adds spells that heal wounds directly.
Allows crafting wound treatment items from Hunterborn or Campfire menus.

📊 Pros & Cons

✅ Pros

  • Community favorite with 810 endorsements and over 100k downloads.
  • Seamlessly integrates with existing mods like Hunterborn and Campfire.
  • Gives you multiple ways to deal with wounds, so you're not stuck with one method.

⚠️ Cons

  • Requires IronDusk33's Wounds mod, so it's not standalone.
  • Last updated in 2020, so it might have compatibility issues with newer mod versions.
  • Limited scope—only adds healing options, not new wound types or mechanics.
🎯 Is This For You?
For Skyrim players who use the Wounds mod and want more convenient ways to heal. If you're tired of carrying around potions or waiting for natural recovery, this adds temple services and spells. Skip if you don't use the Wounds mod or want deeper gameplay changes.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the Wounds mod installed first, or this add-on won't work.
  • If you use a mod manager like Vortex or MO2, just download and install—load order usually doesn't matter for this add-on.
  • Check if Hunterborn or Campfire are installed if you want the crafting options; otherwise, temple and spells still work.

📊 Mod Details

Game
Skyrim Mods
Author
almostghost
Version
1.0.1
Downloads
104,607
Endorsements
810
Category
Immersion
Created
12/18/2019
Updated
5/15/2020

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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